Electrode, The Electromancer
Role: Support/Tank
Passive: Short Circuit- For every autoattack Electrode takes, he gains 5 stacks. For every 5 stacks he gains, he gets +.5 AP and +.5 movement speed, up to +50 Ap and +50 movement speed. Stacks rapidly decay when not being autoattacked. Electric Soul- When Electrode dies, his body explodes with electricity, giving nearby allies within 250 range +30% attack speed, and +10% of HIS maximum mana.
Q: Electrum Chains - Electrode pulls two electrified chains from his tesla rod, and he now has them as his primary attack for three autoattacks or 10 seconds. Chains have 550 range and Q can be reactivated to activate another ability. While chains are equipped as an autoattack aid, he slows enemies by 30/32/35/40/45% (+.20% AP). On the last hit of the three autoattacks, he slows the enemy hit by 70% and deals 50/100/200/300/350 (+.5% AP) magic damage. While he has the chains active, he can reactivate Q to shoot forward his chains 400 units and root the first enemy hit for 1/1.25/1.30/1.50/2 seconds and deals 50/75/100/125/150 (+.25% AP) magic damage.
W: Electrified Grounds- Electrode throws an electric grenade, and electrifies a strip of land that is 200 units wide and 200/215/250/300/400 units long. When allies walk over this, they gain +30/35/40/45/55% movement speed and enemies that walk over this loose 10% movement speed at all ranks. (Casted like Viktor's E)
E: Static Wisp- Electrode sends out an electric wisp in a target direction, and if it hits an enemy, it attaches to them and saps their energy, decreasing their autoattack range by 10/15/30/40/55 units (but never below 1) for 1/1.25/1.5/1.75/2.5 seconds and deals 45/60/80/90/120(+.80 AP) damage over time.
R: Ultimate Creation- Electrode prepares his Ultimate Invention, a gigantic Tesla Rod strapped on his back. When cast, Electrode throws his Tesla Rod with a chain connected to it 400 units forward in a line, impaling any champion it hits, suppressing them for 3/4/5 seconds and dealing 100/200/350 (+.60% AP). He can either hold R to reel in his tesla rod slowly (rooting himself), or move at a reduced movement speed rate to drag it. After the suppress duration is done, the tesla rod sends out a small shock 100 units around it that slows enemies by 10/15/30%. The tesla then falls to pieces, and the tesla rod is no longer on Electrode's back until the cooldown is back up.
Thoughts?[slayer-jinx-catface]