The Next New Champion. (still in the process of balancing)

magic pole·6/23/2015, 1:46:55 AM·1 votes·665 views

Do you hate mobility and power creep? Do you despair and feel down in the dumps when seeing the likes of Cassiopeia Ekko Kalista Leblanc Nidalee RivenRyze Sejuani Zed picked by the enemy team? Well, this next HOT new champion is the perfect solution for you.

Magic Pole proudly presents: FEEDLE THE BEETLE

Passive: Passive: Feedle gains 1 stack of Idleness per second while not moving. Active: At 210 stacks, Feedle gains the ability to root herself in place for 30s. While rooted, Feedle's armor and magic resist are reduced to zero. Note: This ability cannot be bound to a hotkey and must be clicked in order to be activated. For the sake of consistency, all of Feedle's abilities and items must be left-clicked in order to be used.

Q: Passive: Feedle produces a child beetle every 3 seconds. Her children beetles spawn under her and remain immobile. Enemy champions can collect beetles to restore 8% of missing mana or energy, 4.79% of their maximum health, permanently gain 2 armor, 2 magic resist, and 20 health. Additionally, enemy champions who collect a beetle are granted a 3 second 50% movement speed bonus that increases by 85% over its duration. Additionally, if an ally champion collects a beetle, that champion is stunned for 10 seconds, while the child beetle remains. Active: Feedle sends love to her children beetles. Each beetle becomes a permanent ward for the enemy team.

W: Passive: Enemy champions gain 25 movement speed for 8 seconds each time they damage Feedle. This speed increase stacks multiplicatively. Active: Feedle sheds her wings, throwing them to her enemies. 20 wings are dispersed in an expanding circle which emanates from Feedle. Each enemy that picks up a wing has the cool down of their Flash reduced to zero for 10 seconds. The passive effect of this ability is still active after using the active.

E: Passive: For each second that Feedle is alive, the amount of gold enemy champions gain from killing her increases by 1 gold. Feedle's value pauses, but does not reset upon death. The counter resumes when Feedle respawns. Active: Feedle instantly increases the amount of gold enemy champions gain from killing her from 300g, to 500g for each enemy champion, even if they did not assist in killing Feedle.

R: Passive: Feedle acquires a stack of Dung each time she or an ally champion dies. Upon reaching 50 stacks, Feedle gains the ability to cast "We're Dung Here." Active: We're Dung Here: Feedle initiates a surrender vote. The outcome of this vote is determined by one vote: Feedle's. This ability can be cast prior to the 20 minute mark.

Feedle's first skin concept in addition to the classic is "Barbecue Fried Feedle". Also, we're still in the process of settling on balanced cool-downs and ability ratios for Feedle.

Feedle's identity revolves around buffing your enemies, so that you are able to play against them for less time. She is the first champion that promotes cardiovascular and neurological health by decreasing stress and anger. She also promotes friendly relations among summoners, as everyone in game benefits from everything Feedle does.

We're worried Feedle may be slightly overturned, but are conducting more internal tests before releasing her on the PBE. That said, comments and constructive criticisms are welcome, because we care about your opinion.

2 Comments

BlueBanthaMilk6/23/2015, 2:45:44 AM1 votes

9/11 -ign

Had a great chuckle. Not enough stacks tho.