Game Changing Ability Ideas
As many players have realized over the past several champion releases we have seen new game defining abilities. Some of these abilities drastically change how champions move, attack or offer a unique utility to the constant battles on the rift. A lot of the recent champions have multiple traits on abilities or several unique bonuses in their passive. In light of Riot's new direction with these changes why not go for more of the extreme? Some ideas include:
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a champion with a passive/ability that spreads a long duration "zerg" like creep all over the map that can increase and extend ward vision
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an ability to teleport multiple allies or enemies together to a single location or to you. Like step inside this circle and in X seconds you're whisked away to a corner of a map or to a baron fight.
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an ability that allows units to pass through walls for a short duration without needing to dash/flash.
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a champion that can fortify a tower creating a large aoe slow and increasing tower damage.
Those are just some thoughts I had while at work today. What ideas do you think about would be crazy to have?
Ult