Ahri Changes. How Much Did It Hurt?
Please let me know if I got anything wrong here but....
Old Ahri
Orb of Deception Cost: 55/60/65/70/75 Mana Range: 880 Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back. Deals 40/65/90/115/140 (+35% Ability Power) magic damage on the way out, and 40/65/90/115/140 (+35% Ability Power) true damage on the way back.
Fox-Fire Cost: 50 Mana Range: 800 Ahri releases three fox-fires, that lock onto and attack nearby enemies. Releases three fox-fires that lock on to nearby enemies (prioritizes Champions) dealing 40/65/90/115/140 (+40% Ability Power) magic damage.Enemies hit with multiple fox-fires take 30% damage from each additional fox-fire beyond the first, for a maximum of 0 damage to a single enemy.
Charm Cost: 85 Mana Range: 975 Ahri blows a kiss that damages and charms an enemy it encounters, causing them to walk harmlessly towards her. Ahri deals additional damage to recently charmed enemies. Blows a kiss dealing 60/90/120/150/180 (+35% Ability Power) magic damage and charms an enemy causing them to walk harmlessly towards Ahri for 1/1.25/1.5/1.75/2 second(s).Enemies hit by Charm take 20% more magic damage from Ahri for 6 seconds. Orb of Deception's true damage is also increased by this effect.
Spirit Rush Cost: 100 Mana Range: 450 Ahri dashes forward and fires essence bolts, damaging 3 nearby enemies (prioritizes Champions). Spirit Rush can be cast up to three times before going on cooldown. Nimbly dashes forward firing 3 essence bolts at nearby enemies (prioritizes Champions) dealing 70/110/150 (+30% Ability Power) magic damage. Can be cast up to three times within 10 seconds before going on cooldown.
Full Combo Total vs Single 'Charmed' Target: 336 (+ 84% AP) + 269 (+ 76.8% AP) + 180 (+ 35% AP) + 540 (+ 108% AP)
@ 100 AP Total Damage = 1628.8
@ 200 AP Total Damage = 1869.6
New Ahri
Orb of Deception (no damage change) Gained Movement speed.
Fox-Fire 50/80/110/140/170 (+40% Ability Power) Max Dmg vs Single Target 80/128/176/224/340 (+64% Ability Power)
Charm 60/90/120/150/200 (+50% Ability Power) Lost 20% Damage boost.
Spirit Rush (no damage change)
Full Combo Total vs Single Target: 280 (+ 70% AP) + 340 (+64% AP) + 200 (+50% AP) + 450 (+ 90% AP)
@ 100 AP Total Damage = 1544
@ 200 AP Total Damage = 1818
So At 200 AP the damage difference is close but still lower than the old version. (Disregarding penetration and magic resists)
Thoughts?