Dimension Controller Mage concept

Arkantasa··4 votes·3,633 views

So i've been playing a rather unpopular mmorpg called Kritika, and they had a class there which blew my mind. So if possible I would like to have a similar idea implemented into LoL. The concept is of a mage wielding a gun. In Kritika as a mage you can choose to be an ice mage, shadow mage or a dimension controller mage. The last one is imho the most amazing and awesome one, and you could check it out here:

https://www.youtube.com/watch?v=7t-clkejcNU

I mean, how cool is it to be able to make black holes which suck people in?

https://www.youtube.com/watch?v=qqNz7JIBx7A (You can find more videos on their youtube channel)

I have a feeling that this could potentially be the younger version of Zilean.

I would imagine that giving him the ability to teleport around quickly, deal damage and be able to perish into thin air right after would make an awesome mage which currently doesn't exist in league.

This is just an idea, and I would love to see what other people think about this concept? Also would love to hear some ideas about what kind of skills you would like to see on him? If at all?

EDIT:

How about basic attacks where he shoots the target with an invisible bullet, causing an effect similar to Soraka's old Starcall? Meaning when he uses a basic attack, instead of the old fashioned "shots coming out of the user's hand/wand/gun" his basic attacks are blue stars/meteorites falling from a different dimension? That kind of a basic attack would be really unique.

Name: ?? - The Dimension Controller Role: Mage/Marksman Main attribute: AP Statistics HEALTH 574 – 2100 ATTACK DAMAGE 55 – 107 HEALTH REGEN. 5.4 – 16.8 ATTACK SPEED 0.658 (+0% – 70.1%) MANA 326 – 1091 ARMOR 23.9 – 78.4 MANA REGEN. 8.0 – 18.6 MAGIC RES. 30.0 RANGED 550 MOV. SPEED 340

Passive:

Meteorite - 17%/18.5%/20% of AP is added to your AD. Fastforward - ???'s move speed in increased by his attack speed (( Ratio of 2.5 his attack speed. )) *-missinggrave *

Q: Epoch - ??? is granted a passive 5/10/15 move speed boost. Active - ??? Shuts out a desired area in another dimension after a .5 seconds delay. Roots enemy units in place dealing magic damage (( 1.0 AP )) to those caught in the AOE. The root lasts 1 second. Base damage: 50/75/90/125* -missinggrave *

W: Time&Space Shift - ??? Creates a rift through which he may travel to a short distance. (Teleport) Cooldown: 10/9/8/7/6. If ??? uses this ability next to an ally or an enemy champion, he may cast it again for free. (Similar to ez/kass blink but this skill does not deal any damage)

E: Galaxy Wings - ??? Gains wings which give him bonus attack speed and the ability to attack up to 2/3/4/4/4 targets at once, dealing bonus damage in magic damage per hit. (This is a toggle skill which grants temporary wings for 5/6/7/8/10s. Does not prioritize champions and deals only 50% damage to nearby enemy turrets when they aren't directly targeted)

R: Supernova - Close range, large AOE spell that pulls in enemy units and deals magic damage (( 1.0 AD // 1.5 AP )) to those caught in the blast. Those in stealth will be brought out of stealth, this spell creates a wide area of true vision for 5 seconds, and slows enemies caught in the blast by 5/7/10% for 2/3/4 seconds. Base damage: 250/400/650 (Damage over time) *-missinggrave * R: Passive - When Supernova is activated, ??? may use his W freely at no cost or cooldown while inside of it.

LORE: There was a great city in the wastelands of Urtistan where sorcerers and humans shared daily lives together. One sorcerer would really stand out, and that was the Dimension Controller. No one really knows where he came from, but one day he suddenly appeared in the city, bringing knowledge and new power with him. A power which granted him the ability to manipulate both Time and Space, so commoners have never pondered about his origins since he "probably came from another galactic." As time passed, he started noticing that his ability to control Space began leaving him. Before he would fall into despair, he began using all of his abilities to manipulate time and reverse it back to when he could perfectly use his abilities to the fullest. After retrieving four of his abilities he rushed to the League of Legends, where a powerful summoning magic employed by the members of it would ostensibly help him. After being unable to find a way of retrieving his powers to control Space, he left the League of Legends and rushed back to Urtistan, only for him to find out that it perished long ago in a terrible war. He fell into despair - causing him to lose his remaining powers as well as his memory of who he was before arriving there. All he could think about now was to find a peaceful solution to this horrendous war. Being obsessed with time, it was only fitting that he dwelled in the city's Clock Tower.

22 Comments

missinggrave3 votes

Name: ??? Role: Mage//Marksman

Passive: Fastforward - ???'s move speed in increased by his attack speed (( Ratio of 2.5 his attack speed. )) Rewind - ???'s Auto attacks increase attacked champion's cooldowns by one second (( Can only be applied twice to the same target within ten seconds of the second proc ))

Q: Chronostutter - ??? lays down a large, circular hitbox that deals magic damage (( .7 AD // .9 AP )) after a three second delay. Allies that are hit while in the area of effect have all their cool downs reduced by one second, but does not affect enemy targets. Base damage: 85/95/120/155/200

W: Epoch - ??? is granted a passive 5/10/15 move speed boost. Active - ??? summons a large vortex that after .5 seconds, roots enemy units in place dealing magic damage (( 1.0 AP )) to those caught in the AOE. The root lasts 1 second. Base damage: 50/75/90/125

E: Nebula - ??? creates a large AOE of stardust that grants vision for 5 seconds, reduces enemy vision within the AOE by 65%, and grants bonus basic attack damage onto enemy units within the area of effect. This ability only provides basic vision, not true vision and true vision can cut through the AOE's vision reduction.

R: Supernova - Close range, large AOE spell that pulls in enemy units and deals magic damage (( 1.0 AD // 1.5 AP )) to those caught in the blast. Those in stealth will be brought out of stealth, this spell creates a wide area of true vision for 5 seconds, and slows enemies caught in the blast by 5/7/10% for 2/3/4 seconds. Base damage: 250/400/650

I'm really not that great at balancing or any of the other base stats, but is this anything like what you had in mind??

Arkantasa1 votes

I loved the idea of your passive! This is realllllly good. I'm updating my thread with the skills/abilities like I imagined them, but I really wanna use a few of your ideas!! I'll trying coming up with a lore as well, and try drawing his abilities.

missinggrave1 votes

:) < Thank you for the compliment! I hope you have fun with the idea and get some recognition for it.

Arkantasa1 votes

:3 I added the abilities I was thinking about, let me know what your thoughts are!! Haha, I would only love seeing this happen. A mage who is basically a marksman but (mostly) everything is scaled off AP is something I would love to see in this game.

missinggrave2 votes

Abilities: Three passives seems a bit excessive. Maybe remove one of mine to make it so you don't have to track so many of them or have such an abusive kit? Then Galaxy wings sounds like a fun ability, but how would it work? Would it be a passive or a mana costing toggle or only be a temporary effect? Also, would it prioritize champions at all? Finally, this is just for clarity, but would the teleport work similar to a non-damaging Kassadin/Ezreal blink or more like an actual rift he can jump to from another spot similar to rek'sai?

Lore: You may want to slightly alter the lore to better fit in with the current canon universe. Though I disagree with the removal of the league, I will however have to bring up the fact that all future champions cannot have any affiliation with it due to the retcon of lore. I do however enjoy the concept of someone clinging onto the remnants of their slowly deteriorating power. Well done with that concept.

EDIT: Also, it may be beneficial to start researching healthy base stats, ranges, and stat leveling. It will look more professional when you have a fully finished champion. :)

Arkantasa1 votes

Three passives because I wanted his basic attacks to scale off AP. But I guess Rewind could be removed. The wings would be a temporary effect which cost mana to activate. I would say that it shouldn't prioritize champs if there are like 4 enemies hit at once with 100% damage.. Just for the protocol, both ez and kass blinks do deal damage to surrounding enemies (one or more) however since I want this guy to be able to blink a lot, I don't think it should be dealing dmg D;

About the lore, honestly I based it off Zileans lore.. I guess that it would be easier to understand after reading zil-zil's lore: http://gameinfo.na.leagueoflegends.com/en/game-info/champions/zilean/

Will do! thanks :3

missinggrave1 votes

I understand that Ezreal's and Kassadin's blinks deal damage, I was just wondering if you were planning on doing something similar but with no damage since you didn't state it did any. Also, thank you for the clarity and I can definitely see the correlation between Zilean and you're champion's lore. Finally, you are welcome. :)

Senteth3 votes

He would need this item 3145 Maybe as a hidden passive he could buy them cheaper ;)

Arkantasa1 votes

yes!

Lysejack2 votes

stats, lore, abilities?

Arkantasa1 votes

updated

Keagn2 votes

[deleted]

Arkantasa1 votes

haha that's cool! go wild xD

Ahri Body Pillow2 votes

Sounds cool

Diostukos2 votes

Looks like the lovechild of Lucian and Kassadin, with a Pulsefire Skin. :^)

Lysejack2 votes

am I the only one who hates this? the lore is meh, the stats are everywhere, and not built for a mage or a marksman, its built fighter or tank the abilities are too good final verdict: rework till its balanced... check the wiki

Arkantasa1 votes

Thanks for the comment! I based his statistics off various marksmen and mages, so it should be somewhat balanced. As for the the abilities being too good, what exactly is too good? What would seem more "balanced" to you? If you feel like you would like a different lore, I'd love to hear your ideas.

trapbird1 votes

The only little issue i have with this champ (i think hes really cool btw) is that in the lore you state he lost his ability to shift space and yet his ability have "shifting space" in them. plus if could only shift time he would be very similar to Zilean the lore is sick too, it would make a really cool 2d story vid like they did with shurima

Arkantasa1 votes

that was my idea actually. If you read it carefully alongside zil-zil's lore, you would understand that it's the same person, with the only difference that he's gone a bit mad and forgot about who he was originally.

http://gameinfo.na.leagueoflegends.com/en/game-info/champions/zilean/

The Swede1 votes

How about it is a girl, and her name is Tempora?

Lysejack1 votes

my problem is copyright

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