[Warframe Champion] Equinox
I'm turning Warframes into potential champion concepts, based off of their actual abilities and passives in the game (tuned of course), and this is my fifth one, Equinox.
Equilibrium (Passive): Equinox has two different forms; Day Form and Night Form. These change her abilities. She will start in a random form at the start of the game. (50% Chance for either form) Night Form Abilities come first, then Day Form abilities. (For example, Rest is Night Form, Rage is Day Form) 10% Health-> Bonus Mana 10% Mana -> Bonus Health 10% Health/sec -> Bonus Mana/sec 10% Mana/sec -> Bonus Health/sec
Metamorphosis (Q): (Switches Forms) Night Form: After a 1.75 second delay, Equinox switches into Day Form, gaining +5/10/15/20/25% Bonus Damage dealt, and +10/15/20/25/30% Movement speed for 6 seconds. Day Form: After a 1.75 second delay, Equinox switches into Night Form, gaining 10/15/20/25/30 Armor and Magic Resist, and a 40/60/80/100/120 (+25% AP) shield for 6 seconds. (40/45/50/55/60 Mana) (12 Second Cooldown)
Rest/Rage (W): (Modifies an Enemy Champion) Night Form: A targeted enemy champion is put to sleep for 1.5/1.75/2/2.25/2.5 seconds, taking 0.75% Missing health as magic damage damage every 0.25 seconds (total 3.75/4.5/5.25/6/6.75% Missing Health). Day Form: A targeted enemy champion becomes Hyper active, taking +10/12.5/15/17.5/20% Increased damage from all sources for 5 seconds, but gains +100/95/90/85/80% Movement Speed for 1 second. (60/75/90/105/120 Mana) (22/20/18/16/14 Second Cooldown) (450 Range)
Pacify/Provoke (E): (Creates an Aura 500 units around Equinox that buffs allies including Equinox) Night Form: Reduce damage taken by nearby allies by 5/7.5/10/12.5/15%, ramping up to 10/15/20/25/30% over the initial 2 seconds. Day Form: Increases Attack Damage and Ability Power of nearby allies by 2/4/6/8/10%, ramping up to 4/8/12/16/20% over the initial 2 seconds. (8/14/20/26/32 Mana/sec) (14 Second Cooldown) (500 Range)
Mend/Maim (R): (Creates a Zone around Equinox that manipulates damage done to enemy champions) Night Form: 10/12.5/15% of the damage dealt to enemy champions is stored. The total damage is then healed to all allies within 600 units of Equinox. Cap is 175/250/325 (+50% AP) Day Form: 10/12.5/15% of the damage dealt to enemy champions is stored. The total damage is then dealt back to all enemies within 600 units of Equinox. Cap is 175/250/325 (+50% AP) (25/40/55 Mana/sec) (150/120/90 Second Cooldown After Zone expires) (600 Range)
*This is only meant to be a fun concept, I never intend for this to be in the game. It is obvious this idea is a bit insane, but, with the champions and minigames riot has been releasing lately, we could see a champion similar to this. If someone had pitched the idea of Jhin, and his W and Ultimate, I'm sure it would've received some flak.