Yorick Rework Idea
Alright everyone, I'm going to be posting my idea for what the Yorick rework could be. If you like the ideas I post, please try to get the attention of a riot employee to look at it, and maybe it can be used in the rework (unless they already have the idea's down and I'm too late).
---So, when I thought about this rework, I wanted to keep a few things to keep Yorick as Yorick as possible. 1.) I want Yorick to be a annoying af 2.) People should be more afraid of facing off against his zombies and ghouls 3.) I want Yorick to be the first _real _ split pushing champion. Not like old rengar, who was a very mobile assassin that could blow up towers in seconds, or even trundle, who was able to split push like hell and still have a very large presence in team fights. --- As this split-pushing champion, I want him to feel like he has a presence in a lane. His teamfighting capabilities aren't amazing unless he is around his minions. I want him to be a rising threat to a lane, so that if he is left unwatched, he can become a threat that can push down an entire lane in minutes. But, outside of the lane and away from his minions, he is weak, and can only count on his basic abilities to help him.
Lets start off with his Passive
Passive: Raise the Dead
------ Whenever Yorick or his ghouls kill an X amount of enemies, a ghoul will spawn at the location of the last death. These ghouls choose the nearest lane to walk to and start attacking. (These ghouls do NOT have a timer, and will push, just like the minions, until they die). The ghouls deal X% extra damage to minions, and take X% less damage against minions and towers. When an Omen attacks a nearby champion, all ghouls withing an X radius will stop whatever they are doing and start attacking this champion.
Lets ride into his Q,W, and E (Yorick's agitating bread and butter) (Keep in mind these ghouls DO have timers and will die once they run out, and his Q and E act like yorick's ghouls now, prioritizing the first enemy they are chosen to attack, and then attacking any nearby enemy.)
Q: Omen of War
---- Yorick unearths a ghoulish warrior to sprint at the targeted enemy, gaining X movement speed until it hits, dealing X physical damage and taunting them for X seconds.
W: Omen of Pestilence
--- Yorick commands an unstable ghoul to rise from the earth and run into the targeted area, gaining X movement speed and targeting the nearest enemy, running into them and blowing up, dealing X magic damage in a small area. This ghoul deals X% extra damage to minions.
E: Omen of Famine
--- Yorick summons a bloodthirsty ghoul to attack an enemy. This ghoul's attacks heal Yorick for the damage dealt (halved against minions/monsters), and once it starts attacking, it goes into a frenzy, gaining X movement speed and X attack speed for X seconds.
Here's where Yorick becomes this split push god that I wanted him to be.
R: Beautiful Abomination
Passive: **Thy Flesh Consumed**
--- The abomination's hunger for flesh cannot go uncalled for, and if Yorick doesn't attack an enemy within X seconds while in this form, the effect will end.
--- Yorick performs an ancient ritual of death, snaring all ghouls in the area around him, and begins to channel for X seconds (enough so that he can't do this instantly without taking punishment from other champions, like being silenced or cc'd to stop him). The ghouls then fly into Yorick, sacrificing themselves and causing Yorick to grow into a large monstrosity, gaining X armor and magic resistance, X hp, and X% extra damage to minions and towers. During this form, Yorick cannot use any of his abilities. (Imagine a sion passive).
Again, if you guys like this idea, please try to get the attention of a riot employee to look at it, and if you have any comments or suggestions, please leave them below and I'll try to answer them asap. Keep in mind, this is JUST AN IDEA, and anything is up for change, which is why I even left all the numbers as X's.
Thanks and have a good day on the rift!