(Reworked Concept) Moza Brothers - The Demon Bandits

PlasmaFogKing·4/19/2016, 9:52:02 PM·4 votes·726 views
tinypic photo

Picture is from here. Reworked it from this one.

Role: fighters Type: melee

[sorry for my bad english and mistakes]


#Abilities

Passive: We kill together All three brothers share health and other stats, while each of them have their own personal passive:

Bat-man: your basic attacks bleeds your target for 5 / 10 / 15 / 20 / 25 / 30 (+ 30% of AD) physical damage over 8 seconds, stacks up to 2 times. Changing into this brother will cause you to gain 10% bonus life steal for 3 seconds. Tiny: you gain 15% bonus armor penetration. Changing into this brother will cause you to gain 20% bonus movement speed for 3 seconds. Big Heavy: your every 4th basic will deal 10 (+ 30% of bonus AD) (+ 5% of target's missing health) bonus physical damage. Changing into this brother will cause you to gain 10% bonus attack damage for 3 seconds.

Changing from one brother to another will cause new buff replace the old one.

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Q: Spiked And Dangerous Change into Bat-man and hit enemies in front of you, dealing 60 / 90 / 120 / 150 / 180 (+ 80% of AD) physical damage to them and knock them back. If you knock enemy into a wall or a structure, stun him/her for 0.75 seconds. If this ability kills an enemy minion, then it will become a projectile, dealing 30 / 40 / 50 / 60 / 70 (+ 35% of AD) physical damage to all enemies it pass though.

| Range of hit: 300 | | Knock back range: 200 | | Projectile range: 700 | | Mana cost: 30 / 35 / 40 / 45 / 50 | | Cooldown: 12 / 11 / 10 / 9 / 8 seconds |

If you already a Bat-man, then you will perform the attack without changing into anything.

W: Chainsaw Massacre Change into Tiny and hit all enemies around you, dealing 50 / 70 / 90 / 110 / 130 (+ 70% of AD) physical damage to them and reduce their movement speed by 45% for 1 seconds. Hitting a bleeding enemy will refresh the bleeding effect. If this ability kills an enemy minion with this ability, then it explodes, blinding other nearby enemies for 1.5 seconds.

| Range: 300 | | Explosion range: 250 | | Mana cost: 40 / 42 / 44 / 46 / 48 | | Cooldown: 8 seconds |

If you already a Tiny, then you will perform the attack without changing into anything.

E: Ohh Mama Change into Big Heavy and charge a short distance. Stop at first enemy encountered, deal 70 / 105 / 140 / 175 / 210 (+ 65% of AD) physical damage to it and stun it for 1.2 seconds. Killing an enemy minion with this ability will cause it to explode, dealing 50 / 70 / 90 / 110 / 130 (+ 50% of AD) physical damage to all other nearby enemies.

| Range: 400 | | Explosion range: 250 | | Mana cost: 34 / 38 / 42 / 46 / 50 | | Cooldown: 12 seconds |

If you already a Big Heavy, then you will perform the attack without changing into anything.

R: Murder Circus Passive: Killing an enemy champion will grant you 30 / 50 / 60 bonus gold.

Active: Empower yourself based on which brother you currently control. Changing into another brother will remove effect of this ability.

Bat-man: gain 40 / 50 / 60% bonus life steal, 40% bonus attack speed and 20 / 25 / 30% bonus critical strike change for 2 / 3 / 4 seconds. Tiny: gain 15 / 20 / 25% bonus movement speed and cooldown of your Chainsaw Massacre will get reduced to 1 sec. Lasts for 2 / 3 / 4 seconds. Big Heavy: become unstoppable and invulnerable for 2 / 3 / 4 seconds. All artificial terrain created by enemies are destroy when you touch it.

| Mana cost: 80 / 100 / 120 | | Cooldown: 30 seconds |


#Story

On the border of Noxus, three brothers were robing travelers. No honor among the thieves, because they attacked anyone and took everything they could. As many smugglers were carrying many different artifacts from Shurima ruins, this trade route was a gold mine for Moza brothers. One day, under her usual raids, they got their hands on something quite different. A golden urn, with many different and bizarre markings all over it. One of noble Noxian families paid great money for it to be found and recovered, but not it get into hands of these three.

(Voice from urn) - hear me, mortal creatures. I am a spirit, imprisoned in this mortal made jar. Release me and i will grant you a wish, any wish you desire.

(Middle brother) - what is this? Some form of magic? I don't trust magic.

(Oldest brother) - shut up. Give me this golden pot.

(Oldest brother takes the urn)

(Oldest brother) - what is this? You, thing inside, do you hear me?

(Oldest brother shades the urn)

(Spirit) - yes, i hear you. Release me from this prison and i will grant you a wish.

(Oldest brother) - yea, and how we know that you are not some kind of shit, waiting to attack whoever frees you.

(Spirit) - trust me. I was locked in this prison for thousands of years. I will be very grateful for you, if you give back me back my freedom. My word is my promise.

(Oldest brother opened the urn and spirit jumped out, forming a strange form of half lizard and half eagle. Head of the eagle, hands and feet as eagle's claws, eagle's wings, but body of a lizard, tail of the lizard. A veil and robes of white energies formed, covering the spirit)

(Spirit) - free! (boomed the voice of the spirit) Free at last! After all this time.

(Oldest brother) - Now, you magic thing, its wish granting time.

(Spirit) - greedy, aren't you, mortals?

(Youngest brother) - what, we want things!

(Oldest brother) - listen here, freak of nature, you clearly have a wrong impression here.

(Oldest brother clenched his fists, stared directly into spirit's eyes)

(Oldest brother) - who the hell do you think we are? You promised to grant us a wish and you are going to do it. Even if i have to break your ass apart, we will get what we want.

(Spirit waited for a moment)

(Spirit) - there is no need for threats. My word is my bond.

(Youngest brother) - lets wish for gold, jewels and stuff. Riches is the best wish.

(Middle brother) - don't be stupid. We can rob all the riches we want. We have to wish for something, which we lack. Something we can't have on our own.

(Oldest brother) - i have just a perfect wish. We wish to become immortals.

(Spirit) - so be it. Consider your wish (spirit raised his hands and suddenly sky turned dark) granted.

And it was truly granted, but not in a way they expected. Spirit gave them immortality, while also sending them into into nether dimension, with frozen time and no life at all. Frozen in time and space, a moment for them felt like a eternity. But, they didn't spent all their time doing nothing. They learned how to escape this frozen dimension temporally, for only one at the time. What are they going to do? Will they search for the spirit who did this to them? Nah, they are hungry for good old robbing and killing. You have to have a hoby, when you are an immortal.

2 Comments

NoctusLynx4/21/2016, 5:57:44 PM1 votes

It seems like an interesting idea. Seems like a jack of all trades champion than can have assassin, mage, and support/tank capabilities, but doesn't excel at anything. It's a nice concept. Not broken, from what I see.

I will say that each brother should hold a percentage of the maximum health built on the champion. Let's say.... Big Heavy holds 45%, Tiny holds 25%, and Bat-Man holds 35%. Each brother does not regenerate health while in use, but those that are inactive regenerate health based on the health regen built.

Alternatively, to prevent the spamming of one single brother, each time a brother uses their own ability (IE, Using Chainsaw Massacre while already being Tiny,) they gain a stack of Fatigue. The ability to change into Tiny (using him as an example) will under go a cooldown if the player changes into Bat-man, Big Heavy, or upon death. The cooldown is determined by each stack of Fatigue, with each stack converting to 1 second of cooldown. This would be to prevent people from being one brother for too long.

When one of the brothers dies, the spell to change into that brother becomes disabled until the player returns to fountain. After which, the player must wait 20 seconds, plus fatigue stacks (if implemented), to change into that brother again. Don't let your brothers die.

Additionaly, the ult should have slightly scaled down stats to accomodate for something to fit the characters' lore a bit more: al brothers that are alive, including the on in use, will cast their unique ability, also giving the character in use his repsective stat bonuses from the ult. This spell would not cause a character switch.