[Rework Concept] Warwick, the Blood Hunter

xf3NNI3·6/17/2016, 6:19:49 PM·2 votes·1,292 views

http://ddragon.leagueoflegends.com/cdn/img/champion/splash/Warwick_0.jpg

Riot said they want to rework Warwick, and they mainly want to change his ganking pre 6 to be stronger. So here I have a little concept, because I like this champ a lot, but he can be much better, and more fun to play.

Abilities :

Passive : Blood Scent : http://vignette4.wikia.nocookie.net/leagueoflegends/images/1/1b/Blood_Scent.png/revision/latest?cb=20130929123446&format=webp Warwick gains sight of all nearby enemy champions in 2300/3100/3900 range with less than 50% of their maximum health, also alerting them to his presence. While any enemies are revealed this way, Warwick gains 25/30/35% bonus movement speed. The Passive upgrades at levels 1/7/13.

Q : Hungering Strike : http://vignette2.wikia.nocookie.net/leagueoflegends/images/0/0a/Hungering_Strike.png/revision/latest?cb=20130929123447&format=webp Warwick swipes at the target enemy, dealing 60/80/100/120/140 + 90% AD + 45% AP + 2% of the targets max health magic damage to the target and enemies nearby the target and healing himself for 65% of the damage dealt to the primary target. The strike applies on-hit effects. Cooldown : 10/9/8/7/6 Mana Cost : 70/75/80/85/90 Range : 250

W : Hunter's Roar : http://vignette4.wikia.nocookie.net/leagueoflegends/images/3/3c/Hunter%27s_Call.png/revision/latest?cb=20130929123448&format=webp Warwick roars, slowing all enemies in 800 radius around him and grants himself 30/40/50/60/70% attackspeed. Nearby allies gain half of that attackspeed. Cooldown : 25/23/21/19/17 Mana Cost : 35 Slow Radius : 800

E : Bloody Bite : http://vignette2.wikia.nocookie.net/leagueoflegends/images/8/8a/Eternal_Thirst.png/revision/latest?cb=20130929123447 Warwick quickly dashes 450 distance forward and bites the first enemy he collides with, dealing 3/5/7/9/11/13% of the targets max health physical damage and stunning for 0.65 seconds. Cooldown : 15/14/13/12/11 Mana Cost : 35 Distance Dashed : 450

R : Infinite Duress : http://vignette3.wikia.nocookie.net/leagueoflegends/images/f/f7/Infinite_Duress.png/revision/latest?cb=20130929123449&format=webp Warwick suppresses the targeted enemy for 1.5 seconds, dealing damage 3/4/5 times based on Q rank. Cooldown : 110/90/70 Mana Cost : 100/125/150 Cast Range : 250

So what do you think about this concept? Do you think it's enough to fix Warwick's early ganking problem and make him a better champion overall? Comment on what you think.

1 Comments

Artemis I3utler6/17/2016, 9:43:37 PM2 votes

that is nice i wish if this is kind the new ww or at least near of it and the dash thing , i think most of the junglers need the dash now , coz 80 % if the champs now has something to run with