Champion Concept: Miyoshi, the Bladed Whip

Roquill·5/14/2016, 8:35:24 PM·2 votes·861 views

Hello everyone ^^ This is a champion concept I've been thinking about for a while, and I think this has turned out quite well. I enjoy all of the concepts in this champion, and I also wanna know what all of you guys think about the kit. Is it balanced? Would it be fun to play?

Also, I'm still working on the lore, but i will edit it in as soon as possible ^^

Thanks everyone!

(Also, really sorry for all the super super detailed stuff. It was much more fun for me to crank out the numbers and do my best to balance this champion in any way I could. I hope it doesn't bother anyone too much)

Champion Concept: Miyoshi, the Bladed Whip

Lore:

(in progress)

Base Stats:

Health: 543 Health Regen: 7.2-18.4 Resource: Fury Range: 375 Attack Damage: 52-110 Attack Speed: 0.613+(0%-32%) Armor: 25.7-86.9 Magic Resistance: 31.3-52.9 Movement Speed: 340

**Champion Abilities: **

(Passive) Spirit of the Whip: Miyoshi's spirit essence allows her to bypass the use of mana, and instead fueling herself with rage. She channels the damage dealt by her enemies around her, allowing her to gain increasing amounts of Fury in her Fury bar. The amount gained increases the closer she is to her enemies.

When Miyoshi strikes an enemy champion, she consumes 25 Fury and deals (20+5 per level)+(0.3 bonus AD) additional physical damage to the target. This ability has a 4/3/2/1 second cooldown, scaling with ranks in her ultimate.

Max range: 1750 (gaining 2 fury every time an enemy champion strikes a minion or neutral monster, and triple when damaging champions) Max bonus Fury range: 1000 (gains 5 fury every time an enemy champion strikes a minion or neutral monster, and triple when damaging champions)

(Note: Miyoshi does NOT lose Fury when out of combat)

(Note: If Miyoshi damages an area, only the closest enemy champion OR the champion currently being targeted will receive the bonus damage from Spirit of the Whip)

(Q) Laceration: Miyoshi empowers her next two autoattacks with her inner rage. She gains 125 increased range, 25% increased attack speed, and deals 40/70/100/130/160+(50% bonus AD) bonus physical damage for those two attacks. Additionally, the attacks will sweep in a cone in front of her, doing 50% of that damage to all other nearby enemies.(Note: Both of these attacks will count as one damaging spell, and therefore each attack will gain the bonus from Spirit of the Whip before the passive goes on cooldown, and will also only consume 25 Fury. This bonus, however, does not apply to the area of effect damage, and only to the champion being hit if the champion is the target) Cooldown: 14/12/10/8/6 Total Range: 500 (Note: This ability resets Miyoshi's autoattack timer)

(W) Slashing Sprint: (Passive): Miyoshi's autoattacks and damaging abilities wound her targets, apply a small bleed that deals 20/30/40/50/60+(10% bonus AD)+(50% AP) physical damage over the next 3 seconds.This effect can stack up to 2 times. (Active): Miyoshi leaps a short distance, using her whips to thrust her forward in target direction. As she dashes, she deals damage in an area around her, dealing 60/70/80/90/100+(0.1 bonus AD) physical damage and slowing all enemies hit by 15% for 1.5 seconds. If Miyoshi damages an enemy champion that dies within the next 3 seconds, Slashing Dash’s cooldown gets reduced by 8 seconds _(Note: Can travel through terrain) Cooldown: 12 Range of Dash: 375 Range of Damage AOE: 200 radius circle _

(E) Whiplash: Miyoshi extends her whips in target direction. If they hit an enemy, Miyoshi reveals and latches onto them and deals 80/90/100/110/120+(0.5 bonus AD)+(0.4 AP) physical damage. Immediately after, Miyoshi rapidly flies to the target. Once she reaches the destination, she collides with the enemy, briefly displacing them (Note: similar to Quinn E effect), and deals 1/1.5/2/2.5/3%+(1% per 100 AD)(200 maximum vs minions and monsters) of the target's current health. She then lands 100 units behind the target._ (Note: This ability can travel to targets through walls, but the secondary vault cannot launch Miyoshi over terrain. Only the initial dash can pass terrain)_ Cooldown: 18/17/16/15/14 Range: 900

(R) Violent Assault: Miyoshi fuels her whips with intense rage, lashing out three swift strikes in front of her. Each strike goes a slightly different direction, but directly in front of her, the strikes overlap. Each swing does 100/200/300+(125% bonus AD) physical damage. Each additional strike on a single target does 75% damage. Range of each strike: 500 Range of overlap: 200 Maximum Damage: 250/500/750+(312.5% bonus AD) Cooldown: 120/100/80

Overall: http://www.trueswords.com/images/prod/ts-nbw46.jpg

The link above is a general idea of what Miyoshi would have as a duel weapon. They are not generic "Indiana Jones" whips, but instead act more like long, flexible swords.

https://s-media-cache-ak0.pinimg.com/736x/26/68/3e/26683ef7f6c06a84878dd64479ec4ccf.jpg

This is the closest image I could find of the character's preferred outfit. From what I'm thinking at the moment, Miyoshi will be some sort of Justicar from Ionia, but is either in the form of a spirit, or an enraged soldier/guardian if that makes sense.

0 Comments