Wukong Rework Concept
Wukong Stats: Health: 512 (+105 per level) Health Regen: 8 (+1 per level) Attack Damage: 73 (+6 per level) Attack Speed: NaN (+7.5% per level) Armor: 34 (+1.25 per level) Magic Resist: 47 (+3.5 per level) Mana: 325 (+25 per level) Mana Regen: 1.5 Range: 300 Movement Speed: 365
Passive - "Stone Skin": If Wukong is invisible to enemies for at least one second, Wukong grants a shield that equals the total time he was invisible ( 1 second = 50 {{MAX = 250}}) It'll expire in 5 seconds after being seen.
Q - "Crushing Blow": Cost: none Range: self Cooldown: 8 / 7 / 6 / 5 / 4 seconds Passive - Dealing damage to an enemy reduces their armor by 2 / 4 / 6 / 8 / 10% for 6 seconds. Active - Wukong's next attack within 5 seconds gets bonus range of 125, deal 30/60/90/120/150(+1.25 per attack damage) based on this ability's level, Aftershock {{crushingblowsplash}}, and execute Minion/Monsters/Turrets when they're at 20% health, if this ability kills a target, Wukong refund 10% of his mana and health.
W - "Real Fake Wukong" Cost: 75 mana Range: self Cooldown: 16 / 14.5 / 13 / 11.5 / 10 seconds Active - Wukong becomes invisible for 1 / 2 / 3 / 4 / 5 seconds, Wukong dash within the distance of 325 (cannot dash through walls) with the speed of 2000 units per second leaving a clone that attack what Wukong attack before casting W( the decoy would expire after 3 seconds or when Wukong attacks).
E - "Nimbus Run" Cost: 50 mana Range: 900 Cooldown: 8 seconds Activate - Wukong dashes on a cloud with the speed of 1000 units per second and sends out images to attack up to 2 additional enemies near his target dealing 65 / 100 / 135 / 170 / 205 (+0.5 per movement speed) magic damage to each enemy struck, Wukong gains 30 / 35 / 40 / 45 / 50% attacking speed and 10 / 15 / 20 / 25 / 30% movement speed for 5 / 6 / 7 / 8 / 9 / 10 seconds after using this ability.
R - "Uproar in Heaven" Cost: 100 mana Range: 425 Cooldown: 128 / 96 / 64 seconds Wukong's staff grows outward and he spins it around for up to 4 seconds, dealing 40 / 130 / 220 (+1.1 per attack damage) damage every second and knocking up enemies once per cast. Wukong gains an additional 10% movement speed bonus every second of the duration of the spell, with the bonus attacking speed and movement speed of "Nimbus Run" paused until he stops spinning, this spell could be deactivated using another spell at any time. Maximum total physical damage to a single target is 160 / 520 / 880 (+4.4 per attack damage).