good warder ward skin

AMYS GRAVE··1 votes·688 views

Lets say you played honorably during 2014, and you ward a lot. wouldn't it be nice if Riot gave us a ward skin so we can show off how awesome we are at wining the vision game! it would only be available if you weren't banned, received at least X honor, and had more than X games with X wards placed.

I realise that this would favor support mains more than others, but there's no reason top cant ward as well! with support being such an undesirable role for most shouldn't we show them some love?

EDIT: to avoid spamming sightstone as the first few comments suggested the threshold might be 10 wards in which case it would be cheaper just to buy the wards over a sightstone + you get free wards from your trinket. why bother wasting money putting them in spawn as putting 10 wards down in a game is a very attainable goal for every position.

9 Comments

maikokk1 votes

haha. kat/leesin/jax mains get free ward skins..

and that guy that spams sightstone @ spawn.

Angry Monster1 votes

vision wars are beyod just placing wards. Its knowing where to place, how to counter enemy vision, optimal placement.

Pure number of placed wards means nothing

AMYS GRAVE1 votes

the difference between top placing 10 wards vs. 0 wards means everything.

Deep Terror Nami1 votes

The difference between placing 3 wards in good spots, and placing 10 wards where 7 simply overwrote each other for no strategic purpose or were easily spotted and destroyed without providing good information, is a good warder who places them properly and one who is wasting time and resources.

AMYS GRAVE1 votes

unless you are placing them where you already have true vision or placing 7 in the same bush, they are not wasted. you almost have to try to place a ward that is truly useless.

if wards were easily spotted and destroyed they already provided good information... ie the enemy is there to destroy it. if a ward is placed somewhere else and never sees an enemy, then it was good because i tells you that the enemy hasn't gone there.

i would rather have a top place 10 wards terribly than 3 wards well. the first step to good warding is to place them at all.

Deep Terror Nami1 votes

I'm not so sure you should be arguing how bad ward placement is OK as long as you put down a lot of them...anyway, I never suggested anything like "bad wards are useless". I suggested (more like "outright stated") that warding efficiently with less is better. Putting down 3 wards and not needing to overwrite or overlap them means you have saved more resources and time, leading to being able to contribute elsewhere. There is no way you can say "bad warding is ok, just throw down a lot" with a straight face.

Keep in mind I said "placing wards for no strategic purpose". As a support main, when we start pushing into their jungle quickly or we're going to take/already took dragon/baron (generally as we chase someone, or are escaping through it) I very often overwrite a ward or two as I place one in a better spot; especially if I'm going right back to base anyway, refreshing the SS.

AMYS GRAVE1 votes

bad ward placement is OK because at least they are trying. expecting perfect ward placement from every player is unrealistic at best. i've been jungling where all three lanes are pushed to the enemy tower and zero wards on the map from the laners or support. they blame me for not counter ganking while they refuse to protect themselves. that is the real problem.

Deep Terror Nami1 votes

Yes, would be nice. But then we'd get assholes who pick up Sightstone for no reason but for the ward (playing any role) and sit in the fountain and spam it (since it just refreshes them).

TeemoJenkins1 votes

I like where your heart is, but rewarding the good guys vs. the spammers wouldn't be possible software wise. As a support main i was happy to buy ward skins, that way when my team says "god damnit support where's our vision" I ping my Rammus wards to silence them.

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