Working on a Fury Based Support
Okay, so, I created This thread once before but I got next to no feedback and I forgot to add a poll.
I love to play support, but I hate mana as a resource, it's just so bland (not that it's bad, but it's just, mana is like the baseline.) So, I'm trying to work on my own, but I've hit a bit of a snag as to how to have his resource management work and wanted feedback.
I call his passive "Misdirected Anger" and I have 3 ideas on how it would help him gain fury and want to see which the community would find the most balanced or interesting way.
Suggestion 1) The support would gain Fury based on each individual bit of damage nearby allies took. For argument's sake, let's say a value of 5 for every hit. It doesn't matter if that hit is 1 damage or 1 million, He gets 5. My issue here is that well, that could gain him a LOT of fury in teamfights, which isn't a bad thing, but the question is would it gain him TOO much.
Suggestion 2) Stealing from Kalista, give him an item to link to his AD which grants him fury while he's linked carry is in combat (or, as before if that's too much generation just when in combat with enemy champions)
Suggestion 3) Scrap the idea as a passive and instead put it as a short-medium duration spell with an added effect (maybe an AD/AP increase or something)