(Void Champion)Tay'Eth, Heart of the Void
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Tay'Eth, Heart Of The Void
Tay'Eth is more of an abstract creature, closer to Xerath, only instead of magical energy he is comprised of negative energy or "void" energy. He, like most void creatures, has a desire to consume, only his primary concern is consuming energy. The more energy he has the larger he grows, until he himself becomes an alternate void. Though he is mostly a subject of experimentation, and all is but theory until proven.
Abilities:
Passive: Satiate Tay'Eth has Void Essence which is used for its abilities. Tay'Eth gains +1 max Void Essence per unit killed and +5 per Champion killed/Assist. Tay'Eth grows 10 units in size for every 25 bonus Void Essence, and can always move through units.
Tay'Eth's Basic Attack is replaced with a passive damage to units touching it, and deals 15-25% of max Void Essence+15-25% of current Void Essence as Magic Damage every 0.75-0.5 seconds. His attack can trigger on-hit effects but gain no bonus attack speed, instead attack speed is converted into 20% bonus movement speed(50% = 10%). And Attack Damage is converted into 500% bonus life(80 = 400).
Q: Aphotic Geyser | CD 12/11/10/9/8 | Cost 30(per cast) VE | Range 600 | 60° Cone Tay'Eth opens a rift in the Void that gushes out energy towards him allowing him to recast within 2 seconds to shoot it back out in front of him. The size of the second burst increases by 10% per enemy hit by the first burst and the damage increases by 5% per enemy hit(50% max). Both bursts deal 30/50/80/110/140 (+40% Ability Power) Magic Damage
W: Dark Shriek | CD 15 | Cost 40/45/50/55/60 VE | Radius 200 (+10 per 25 bonus VE) A horrifying sound bursts forth from Tay'Eth and all nearby enemies to take 60/100/140/180/220 (+60% Ability Power) Magic Damage and are feared for 1/1.25/1.5/1.75/2 seconds.
**E: Surging Matter | CD 26/24/22/20/18s | Cost 50/55/60/65/70 VE | Range 400-800/850/900/950/1,000 | Impact Radius 100 (+10 per 25 bonus VE) ** Tay'Eth seperates itself and can slowly move around for 3 seconds, reactivating sends Tay'Eth hurtling toward a direction. Farther distance the longer it's charged, reaching the max distance at 2 seconds. Deals 30/60/90/120/150 (+50% Ability Power) magic damage to all enemies caught along the way and a bonus (50% max Void Essence) Magic Damage to those at the point of impact.
R: Manifest | CD 160/140/120 | Cost 125/150/175 VE | Radius 600 | Middle Radius 250 Tay'Eth begins to manifest his true form, swirling around and clouding a large area for 3 seconds. During this time Tay'Eth cannot be controlled or targeted. Enemy champions caught in the storm take 75/125/175 (+20/22.5/25% Max Void Essence) Magic Damage every 0.5 seconds. Allies gain +20% move speed while inside.
Eye of the Storm: Deals 50% reduced damage to enemies caught in the middle.
STATS HP|590+75 H5|6+.7 VE|100 VE5|20+5 AR|24+3 MR|30+0.5 MS|360 RG|75
In order to succeed as Tay'Eth, an on-hit build is good but leaves you very vulnerable. And late-game falls off with only 2 attack speed opposed to 2.5+. Being squishy is exceedingly risky with your hit range being body-to-body. This also makes CC lock you down hard, especially with your size increasing over time. With incredible move speed and a diving ability your best course of action is going for an ap bruiser build. Bread and butter Frozen Mallet/Rylais with Abyssal and Wits/Nashors is decent. Boots either choose Mercs or Swifties, Sorcs just don't offer as many benefits. Glass cannon? Go full ap and Fly in with a W followed by R. Full Tank? Stick to them until they puke! Note: Early poke with basic attacks is difficult, as most cases will cause you to have to move farther enabling minions to attack you for much longer than most champions. Or getting out-traded before you start dealing damage.
No idea if the concept is particularly good, but at least it is original?
Check out my other champions here: https://boards.na.leagueoflegends.com/en/c/skin-champion-concepts/ymj1MEPc-all-my-champion-concepts
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passive. Does he start out like this or is it reached at a certain level of essence?
with her Q, can redirect the ability in front of him to deal damage. It seems to be more of a trading tool than a serious nuke since the base damage and AP ratio are low, and the recast is a bit telegraphed.
Seems like casting it over minions may make it more powerful, so he can trade through a minion wave.
Q.