[{quoted}](name=Guy Fox Teemo,realm=NA,application-id=bzRrPGQO,discussion-id=R3lrrE5p,comment-id=0000,timestamp=2016-12-26T05:29:10.748+0000)
Well people don't like to understand that a game that has 140+ champions, that all need to be balanced on, top of the millions of variables that can happen in games, because of items, minons, towers, monsters, etc.
Is really, really, really fucking hard to do. Now thats not an excuse, its just I dont think people realize, how a few small changes to a champion or item, could have Drastic effects, even if they dont think so.
Abso-fucking-lutely!
And I also think that, for the same reasons, there should just be an understanding that any possible ideas for how a champion could be buffed or nerfed couldn't possibly be made with a full understanding of how it could impact, or be impacted by those numerous other factors in the game. Instead they are simply a general direction that is intended to undergo extensive testing and balancing.
This SHOULD mean that people should be less harsh toward ideas that they don't agree with and more willing to, ... what's the word, ... DISCUSS (you know, like they do on discussion boards) and improve upon ideas.
Maybe that would lead to less spam of useless crap, and more things getting accomplished.
I know I'd be more likely to share my ideas if I didn't expect some asshole to instantly downvote me or tell me "it won't work".
And yet "My main is weak right now. Please buff Rito!" Is real helpful
I know, these are radical ideas, but a man can dream, damn it!