Enemies should not be able to escape with 1 percent or less health

Hallbuster··2 votes·517 views

for a good reason. Having that happen makes a player frustrated and might put them on tilt. It also adds too much luck in the game which is why champions who hit 1 percent health should be automatically executed.

10 Comments

EndlessSorcerer10 votes

People would just start complain about someone with 2% health escaping.

Coopa1234 votes

Wouldn't that just result in the same problem when they are at 2% health? You realize your idea just falls apart completely when you think about it for 2 seconds lol

J4 Ulted Mexico2 votes

Wrong board and stupid idea.

Jo0o2 votes

What the fuck.

RenownedWheat421 votes

If you don't do the damage, you don't get the kill. You don't deserve an execute just because "It makes me feel bad when people get away with 1% health."

Coopa1234 votes

Let's implement his idea. I give him two weeks for his inevitable board post where he says: It's tilting when players escape with 2% health. They should be executed because herp derp tilt. Then another week for "blabla execute at 3% health" and so on.

Maybe at the end of the day we could have binary health bars.

Anastaecia1 votes

Could always give a minion's worth of gold for getting someone to 1%

TrulyBland1 votes

This is actually kind of a funny idea... though I'd just make it a one gold consolation prize. Might be tricky to code in what counts as "escaped" though, especially without sometimes giving away information the enemy isn't really supposed to have.

Colgate Gator1 votes

Please put more effort in your baits.

C- see me after class.

This Is Your Dad1 votes

Every bit of health has value. That one 8hp seal you wish you had? It has a purpose. Also, health is not the only factor. Armor and magic resistance and champion damage reduction abilities are another. There's no luck except in critical strikes. All damage is based off hp, armor, magic resist, your items, their items and what abilities you actually land vs what you miss. And the more hp you buy, the higher the 1% execute would be. Nope. No way.

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