Idea for new punishment system

Randomonium·6/19/2017, 3:39:15 AM·2 votes·417 views

TLDR: Why not have a point system where each offense gives you a certain number of points (scaling on degree of offense) and games where you aren't toxic allow you to lose points. Furthermore, games where you are honored (not by people on your friends list or who you queued with) reduce your point total even more. If you reach a certain point value that corresponds to a certain punishment (chat ban, temporary ban, permanent ban.) If you get back down to zero point you back up to level 1 honor (rather than being dishonorable.)

Specifics Each game you are reported and that report is validated as accurate you gain a certain number of points: Minor offenses: 1-10 points (minor toxicity, minor intentionally feeding, stealing someone's role, etc.) Major offenses: 11-50 points (hate speech, death threats, flagrant intentional feeding, etc.)

If you reach certain point thresholds you receive punishments 10 points: 10 game chat restriction (chat restriction increases by 1 game per point above 10.) 50 points: 14 day ban (ban increases by 1 day per point above 5.) 100 points: permanent ban

You can reduce your point values as well 5 games of no reports = -1 point 1 week of no reports = -1 point (can stack with games played) Honored by a teammate = -5 points per teammate (does not count if the teammate is on your friends list or if you queued with them. Additionally, if you try to guilt people into honoring you because of your point total then you get +5 points instead.)

This gives players very clear metrics where they can know how close they are to different punishments and also gives them continuous reinforcement when they act positively (in the form of their point total being reduced.)

10 Comments

Deep Terror Nami6/19/2017, 3:41:22 AM1 votes

What makes you think different behavior isn't given different values in the system already?

https://i.gyazo.com/86aaeba37af715707d4e6af4d6bb3c35.png

You've kind of described how it works, it's just not visible and probably not that simple. If it were visible it would allow players to be as toxic as possible without being punished, so that can't be allowed.

Edit: Honors don't improve your standing, nor does waiting. Only playing without valid reports for negative behavior does.

thanosmystery6/19/2017, 4:21:31 PM1 votes

no, because with one report it might be instant 14 days ban, also with 2 reports it might be a permaban, so that idea can't work, also in my opinion permaban should be removed and instead after 14 days the next bans will be 28 days, 46 days and last 74 days and keep going with 74 days each time you get banned cuz forever is a bit too much, don't you think?

Telephone Booth6/20/2017, 2:24:31 AM1 votes

Your last paragraph is exactly why this system would be bad. It gives them a very clear metric on how close to punishment they are. So they act like dicks to people until they are close to punishment, then play nice, with some minor trolling, but good chat. When their points go down, they go back to being assholes until they're close to punishment again.