I'm so sick of people who play this game for the wrong reasons.

deadlychuck··3 votes·614 views

That's not to say that there are objectively wrong reasons to play any game, but holy shit it seems like they're all that's left after years of riot catering and designing their game with them in mind.

I'm talking about the people who only play the game to win (not even in ranked). Then constantly berate anyone who is just playing to have fun, and doesn't care about the outcome of a particular match. The kind of people who are incapable of enjoying a game beyond the results they're expecting for the match.

If you're wanting to get better at this game fine. Though, that's clearly not the reason these people play, otherwise they might take a losing game as an opportunity to learn how to improve. Even if you're only concerned with winning, getting angry at your teammates for not doing literally everything to try and win is fucking stupid, because you're assuming they have the same intentions for playing as you.

To all the elitist try hards, this game is already being tailored for you with complete disregard for the other players. The least you could do is shut up and actually try to learn to play the game, because apparently this person's half-assed builds and half-hearted play is enough to put them in the same MMR as you.

"You're shit" is probably the least self aware insult I've ever seen thrown around in this game.

14 Comments

Chibi Bronzlife4 votes

You should never "not care about the outcome of the match" you should strive to have fun but at the same time strive to win. That doesn't mean you can't have fun if you lose, but the goal of having fun should not supersede the goal of winning. If you're not playing to win and have fun equally then there really is no point to play at all.

deadlychuck1 votes

the goal of having fun should not supersede the goal of winning

Calling bullshit on this.

Tomorrow, if you won or lost your most recent match, what does that mean? Nothing. Tomorrow, if i had an enjoyable experience playing league, what does that mean? Well you might be in a good mood.

Winning or losing a match of league has zero effect on anyone's life (with the obvious exceptions). Having fun and enjoying your free time that you have does have an effect.

Only when you attached winning and losing to your enjoyment of the game do the results have any meaningful impact. Which seems like a pretty terrible thing to do, considering some matches are quite literally out of your control.

Yes, you should always want to improve at the things you're doing. Though, improving yourself happens almost independent victory. You can lose all day and still get better or never change. Just as you can win and improve or not get any better.

Chibi Bronzlife1 votes

The purpose of that statement lies in the fact that your own actions affect the enjoyment of up to 9 other players, if you're not atleast trying to win while having fun, then 4 other people will be negatively affected by you lack of effort. League is a competitive game which breeds competitive players, people like to win. Winning can take their minds off other things they have to deal with outside the game. Your view on having fun only satisfies one individual, yourself, because you take out the concept of what league is, a competitive game. If you're not playing to win, you're ignoring competition and really I have to ask, why play a competitive game if you have no desire to win. Either you're unaware of your own desire to win or you're in denial because you tend to win less than you lose. Those are really the only two reasons you can say with a straight face you don't care about the outcome of a game that only one side can win. Either that or you are a troll who likes to just troll around in games and ruin the experience for other players.

deadlychuck1 votes

The problem is that it's not breeding competitive players. They're just chasing away the non-competitive focused players. It's changing game mechanics and designs to make competitive play the only satisfying experience.

I don't think they're actively removing other experiences, i think they just don't care about them, and will let them wilt or replace them without consideration or compensation.

Either you're unaware of your own desire to win or you're in denial because you tend to win less than you lose. Those are really the only two reasons you can say with a straight face you don't care about the outcome of a game that only one side can win. Either that or you are a troll who likes to just troll around in games and ruin the experience for other players.

This is a very presumptuous statement , and false. There are many other reasons people could not care about the outcome of game with a straight face. Just because you've limited your own mindset to be incapable of seeing someone other than bad or a troll doesn't mean that's all that exists. The world doesn't normally have dichotomous ways. I don't care about the outcome of a game, because I view playing the game a matter of entertainment. Playing in a way which most reliably gets me the satisfaction and enjoyment is the most efficient. Which runs counter productive to an enforced competitive design, because that would imply that after time played, you'd have a ~50/50 chance of walking away with a win or loss. And believe it or not this game didn't use to exclusively be designed to be played competitively.

A game can both be competitive and entertaining without sacrificing the other. Smash is a good example of a game that's played competitively and purely for entertainment without either suffering. Competitive play will naturally evolve and change, so long as you're making changes to the game, even if they're for reasons other than competitive outcome. But i digress.

if you're not atleast trying to win while having fun, then 4 other people will be negatively affected by you lack of effort.

You've got this wrong. If i'm trying to win or not has nothing to do with those other 4 players and how they're being affected by my lack of effort. All that matters is their perception of how likely they are to win the game. When people feel like the momentum is not in their favor then they care that someone isn't playing optimally. If i'm 1/6 with a silly build, but we've got 5 towers up on them, and we are down (as a team) 10 kills. Then they generally don't give a fuck that i'm not playing to full potential. (This is basically why singed players don't get ban every other week)

This is part of the reason why when you're playing a non-optimal build, but you're losing people will bitch and moan about how you're shit and need to learn to play the game. Yet use the top rated build on mobafire and be at the exact same disparity, and people generally will not bat an eye. I might have a 50% win rate on AD malzahar. I'm clearly the reason that we lost the match. All the while, only choosing to play them, because I find them enjoyable to play win or lose, and i rarely put much effort into actually winning the games, and instead into playing the character.

Point being, it's all about perception.

Jorencice1 votes

{quoted}

The problem is that it's not breeding competitive players. They're just chasing away the non-competitive focused players. It's changing game mechanics and designs to make competitive play the only satisfying experience.

I don't think they're actively removing other experiences, i think they just don't care about them, and will let them wilt or replace them without consideration or compensation.

This is a very presumptuous statement , and false. There are many other reasons people could not care about the outcome of game with a straight face. Just because you've limited your own mindset to be incapable of seeing someone other than bad or a troll doesn't mean that's all that exists. The world doesn't normally have dichotomous ways. I don't care about the outcome of a game, because I view playing the game a matter of entertainment. Playing in a way which most reliably gets me the satisfaction and enjoyment is the most efficient. Which runs counter productive to an enforced competitive design, because that would imply that after time played, you'd have a ~50/50 chance of walking away with a win or loss. And believe it or not this game didn't use to exclusively be designed to be played competitively.

A game can both be competitive and entertaining without sacrificing the other. Smash is a good example of a game that's played competitively and purely for entertainment without either suffering. Competitive play will naturally evolve and change, so long as you're making changes to the game, even if they're for reasons other than competitive outcome. But i digress.

You've got this wrong. If i'm trying to win or not has nothing to do with those other 4 players and how they're being affected by my lack of effort. All that matters is their perception of how likely they are to win the game. When people feel like the momentum is not in their favor then they care that someone isn't playing optimally. If i'm 1/6 with a silly build, but we've got 5 towers up on them, and we are down (as a team) 10 kills. Then they generally don't give a fuck that i'm not playing to full potential. (This is basically why singed players don't get ban every other week)

This is part of the reason why when you're playing a non-optimal build, but you're losing people will bitch and moan about how you're shit and need to learn to play the game. Yet use the top rated build on mobafire and be at the exact same disparity, and people generally will not bat an eye. I might have a 50% win rate on AD malzahar. I'm clearly the reason that we lost the match. All the while, only choosing to play them, because I find them enjoyable to play win or lose, and i rarely put much effort into actually winning the games, and instead into playing the character.

Point being, it's all about perception.

Smash isn't a 5v5 game.

The problem is your me,me,me mentality.

If you play what you want "i.e trolling" you may be having fun. But 9 other people aren't.

It simply IS NOT possible to play leauge and not try to win. Because of the simple fact you have 4 teammates and anything less than 100% from you part is hurting others.

If you want to play how you want then play a single player game. It's as simple as that.

deadlychuck1 votes

And if you want to play a competitive game that's dull, shallow and high octave, go play Call of Duty.

You don't seem to understand that a game exists in between the champion select screen and the deciding fight of a match. It's completely possible to play league of legends without trying to win, and it's possible to have a high win rate without trying to win. Yes you have 4 other teammates, but they're under no more obligation to try to win, than you. It's self enforced mentality.

As i said though, these people aren't being bread. Riot is inadvertently filtering out the others.

Chibi Bronzlife1 votes

You're the type of person that doesn't understand the purpose of League. Sure it's a game that people SHOULD enjoy playing but it's a team game where everyone should be working together for a common goal, winning. If you don't want to try then play against bots, otherwise, you're going to get reported and eventually banned for trolling, especially since you've already provided Riot with the evidence of your lack of interest in winning, end of story. Since we won't ever see eye to eye on this I am going to excuse myself from this thread.

Jorencice1 votes

{quoted}

Calling bullshit on this.

Tomorrow, if you won or lost your most recent match, what does that mean? Nothing. Tomorrow, if i had an enjoyable experience playing league, what does that mean? Well you might be in a good mood.

Winning or losing a match of league has zero effect on anyone's life (with the obvious exceptions). Having fun and enjoying your free time that you have does have an effect.

Only when you attached winning and losing to your enjoyment of the game do the results have any meaningful impact. Which seems like a pretty terrible thing to do, considering some matches are quite literally out of your control.

Yes, you should always want to improve at the things you're doing. Though, improving yourself happens almost independent victory. You can lose all day and still get better or never change. Just as you can win and improve or not get any better.

Tomorrow you could get into a car wreck and die.

Guess there's no reason to do anything.

Might as well never leave your house.

So quit with this "it's just a game" bullshit.

deadlychuck1 votes

I hate to break the news to you. But it is just a game. Yet the psychological effects it has on you aren't isolated to just the game, they have side effects in the real world.

Even then, i'm not basing what i'm saying on such a point. I'm saying that we need to lose this mentality of the results being more important than the 20-30 minutes leading up to it. It's more important than you create an enjoyable experience for that 20-30 minutes (which is probably too short of a time to really do that in given the design of the game), than have the results at the end be statistically fair.

Telephone Booth2 votes

Dude... the title of your post is one of the least self aware things I've seen thrown around. Just because you have an idea of a good reason to play the game, doesn't mean their reason is wrong. Holy shit.

deadlychuck1 votes

The first line of the post clarifies i'm not being literal when i said "wrong reasons" in the title...

Firewood Kit1 votes

[{quoted}](name=Telephone Booth,realm=NA,application-id=ZGEFLEUQ,discussion-id=8gxAgmQw,comment-id=0001,timestamp=2017-07-24T23:49:08.673+0000)

Dude... the title of your post is one of the least self aware things I've seen thrown around. Just because you have an idea of a good reason to play the game, doesn't mean their reason is wrong. Holy shit.

Maybe we need a way to divide the people? Like how ARAM attracted a lot of fun party to there just for fun and chit-chat, and who do not like farming.

BreathNrelaX2 votes

If you were vs a challenger player.. and the challenger player kept forcing you to back and or die and you are in the death timer screen over and over again, would you still be having fun?

If you had a bronze 5 player on your team and he fed the bronze 1 player on the enemy team.. and that B1 player came to your lane and killed you over and over so you spend longer time in the death timer screen would u still be having fun?

You should at least want to mostly win than mostly lose... and you certainly shouldn't want a player with 2k more gold than you at 15 mins coming to your lane because your teammate doesn't care about winning or getting better at the game.

Or you can just play normals and mute everyone that bad mouths u for building weird things cause you want to have fun.

xMisuto1 votes

ppl just blame other ppl for their own failings thats all :) ppl are like that sadly but true ^^

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