@Riot The Dead can't talk.

Sylas Dr3gb0urn3··5 votes·560 views

So, in my experience, most of the toxic comments, are from the summoner who most recently died. I mean, sure, there are those games where Ashe dies and everyone starts harassing her with ("this adc" and "omg" and "gg" and "report ashe"). But realistically, in my experience, the most toxic comments, most of the time, come from the person who just died.

One thing that actually annoys me about W.o.W., is that when you die, you cant chat while you are dead. However, in that game, it is not even competitive, and the chat is almost never toxic.

Anyway, why are the dead even allowed to chat in League? I mean, the dead tend to be the source of the most toxic comments. So, don't you think it would cut back on a huge portion of toxic communications (or at the very least delay them long enough, to defuse the situation so that people might be calmer by the time they revive, which might reduce even more... either way, you are looking at a significant decrease in toxic chat communications if you simply remove the chat option for the recently deceased.)

14 Comments

SexualizeOatmeal4 votes

Although, that does limit the amount of team work one can have with their team. Being able to communicate if the enemy champion has used their summoner spells, or ultimate, or even their current health can greatly help a team. If you die while going to ward baron, because the enemy team just so happened to be there and you die, well, now you cant communicate that they are at baron. Giving them more or less a free baron unless your team is paying attention.

Sylas Dr3gb0urn33 votes

Good point. But the things you pointed out, would also reinforce the skill aspect of the game. So while what you are pointing out could be viewed as a disadvantage, it could also be an advantage.

SexualizeOatmeal4 votes

That is true, however both sides of the arguments have very good points for and against their standings. I understand reinforcing the skill aspect, but personally for me it seems that the game's focus is both skill and teamwork. Without voice chat in the game, players are unable to communicate as freely as they would otherwise be able to. Do not get me wrong, I do think you are correct to a degree on that point, however, I feel that your idea should be put in as part of a punishment, where while dead you cannot type for a set number of games. In higher elo games, every little advantage or disadvantage is HUGE. So, again, there are both big points that go with each side. I just feel that being to type while dead helps the team, as you can try and get a plan set up with your team, or even ask what they think you should buy to help the team as a whole.

Sylas Dr3gb0urn33 votes

{quoted}

That is true, however both sides of the arguments have very good points for and against their standings. I understand reinforcing the skill aspect, but personally for me it seems that the game's focus is both skill and teamwork. Without voice chat in the game, players are unable to communicate as freely as they would otherwise be able to. Do not get me wrong, I do think you are correct to a degree on that point, however, I feel that your idea should be put in as part of a punishment, where while dead you cannot type for a set number of games. In higher elo games, every little advantage or disadvantage is HUGE. So, again, there are both big points that go with each side. I just feel that being to type while dead helps the team, as you can try and get a plan set up with your team, or even ask what they think you should buy to help the team as a whole.

True, or you can do those things when you are alive, ask what items to buy, and set up a plan with your team. And while it may be true that every little advantage or disadvantage is HUGE, in higher elo games, this is something that would be the same for all players, so it wouldn't give one team an advantage or a disadvantage that the other team cannot equally exploit as well, if you are wanting to exploit weaknesses as a game-play factor. I'm simply offering a legit semi-solution to the toxic communication issue, that most of us can agree, come from the recently IN GAME dearly departed summoners.

SexualizeOatmeal4 votes

I agree that both sides do have the same handicap, however,while you are dead it is alot safer for you to be asking these questions and trying to set up a plan, as you at the time dont need to be worrying a whole lot what the enemy laner or team is doing. And it is also taking out part of the heavy teamwork focus of the game. Also, what is stopping the players from being toxic after they respawn? I understand giving them some time to calm down, however, that lack of communication does hurt the game. Personally, I would rather deal with the toxic if a dead player, than a player who has respawned and is typing away in spawn complaining, when they could have done that while dead, and gotten it a bit out of their system so they can go back to playing faster.

Sylas Dr3gb0urn33 votes

True, it is safer to communicate while you are dead than while you are not. I'm not disagreeing at all that it stops truly helpful players from being helpful when they are dead. But I think the reinforcement of skill and competitiveness from the same action, would out weight this, truthfully. Helpful players would also still have the ability to utilize the Ping system, and be able to communicate whether baron and dragon were up by using TAB on the keyboard and mouse clicking their timers.

And true, nothing is stopping players from being toxic after they spawn at base, or from standing at the fountain to do so. Except, it really would take a TOXIC person to do so. If they aren't really toxic, and are not just using the safety of already being dead to flame their ally, and that if they were just venting frustration, in a toxic way, that after the defuse time from the death timer with no chat abilities, they are not going to do so.

SexualizeOatmeal3 votes

I agree that it would help stop toxicity, and put more skill into the game, however in lower elo games people dont really ping. And in some higher elo games, you are sometimes at the point where Dragon or Baron/Herald are already taken, at that point, there isnt much for you to do to be able to help the team. The team could be trying to figure out their next move, if you are dead, it is next to impossible for you to object to the tactic or plan that they are discussing. All in all, I do agree that there are a lot of really good points in it, however, I feel that the benefits outweigh the cons when you can communicate while dead. I am someone that doesnt mute people for that specific reason, even if someone is toxic, it does help to have another opinion to tell you what they think the next action should be. I would say that there should be a vote system in place, where players can pick a player by pressing TAB and then one of their teammates, this would then bring up a vote for all of the players (except for the player that started the vote, as they are voting yes, and the player who is being voted on). If the vote is success full, that player will be notified that when they die they cannot send messages until they respawn, although, they should still be able to send 1 or 2 messages while dead, just to be able to still communicate with the team, this also helps it so that the players who are truely taking the time to help others can still do so. Also, if toxicity is a problem, why not just mute them? I understand it goes against the point I made earlier, but muting someone is sometimes the best option possible at the time.

Sylas Dr3gb0urn33 votes

Hmmm, then they could maybe increase the Ping Pie, from four slices (Danger, On my way, Assist Me, and Enemy Missing) to 8 and the other four could include statements that fit your description of a helpful dead summoner. Then the dead could still be helpful via the Ping system, instead of chat.

SexualizeOatmeal4 votes

Yeah, if they were to make something like that, then being dead (assuming they put in the no talking while dead thing), you could still communicate to your team. As the standered 4 ping (5 if you count normal ping) doesnt really give you many options, they cover the BARE basics. So yeah, if they made more pings, then it wouldnt be as bad if they did make it so that you couldnt talk while dead.

Friendly Ram2 votes

I'd love if they limited it to one message in case they want to warn their team or call out enemies summoners.

BloodyTompon1 votes

That is Filthy!

VivaLaKitten1 votes

yeaaaaaaaah no you're saying a whole ton of communication and talking with friends should be cut off just so someone might not be mean? even though the alive people can still be mean? and that as soon as the person comes back to life he can be mean then? That would make the game much more lifeless, less enjoyable, and less helpful besides if the person is being mean just ignore and report

Bettnachleger1 votes

Maybe you could tell your jungler (who is maybe on the way) something like "he used his ulti and his flash". Basic stuff ....

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