[Champion Concept] Osiris: The Arch-Druid
Osiris the Arch-druid Best used in TOP MID or SUPPORT roles.
There have been some updates to Osiris. So if this is not your first time visiting this thread, I recommend checking those out, I have all the NEW information HERE in the OP, and the trail itself is in the comments if you are interested in exact dates on which things changed or were dropped and exchanged. The biggest changes to note, Is I have dropped the Healing Totem and Shock Totem abilities (and given back Osiris the ability to purchase a sightstone and other like items; He still can not purchase Control Wards though, as I did not remove the Clone Totems) and replaced them with other abilities, and the Bear form was dropped entirely, however, the bear theme (so as not to have to COMPLETELY change the lore), was incorporated into the passive as "Bear Necessities" and the old "I-C-U" passive (name) was dropped. The ultimates SECOND passive was moved to the New passive "Bear Necessities, in order to keep the Bear Theme, in the case of his E, to give him something other than an activated visual change, as the Bear Necessities Passive, is the only thing that makes the E an actual ability other than a visual change for Osiris (AND his allies... You will have to check that out to see what I mean). There were some mana cost (went up), cool-down, and number changes as well (dropped quite a bit on the Clone Totem scaling).
That being said, With your Eagle companion at your side and Your clone totems handy, No matter what, you should have, at least, the BEAR NECESSITIES, to ensure that you stand a somewhat decent chance, with a little bit of determination, to enjoy playing against any foe, as Osiris, if you Morph your mind into The Heart of the Beast.
Lore:
Early Life and Training:
Osiris was raised by his father, a shaman, his mother had left them almost right after he was born. Growing up, Osiris often wondered what his mother was like and why she had left them. During his early years, his father taught him the usage of totems and the value of vision. Eventually, he became quite adept as using them. And by the time he was a teenager, he was just as skilled as his father and was given the Shaman title, like his father. However, before he was prepared to take on the weight of being a full time Shaman, he had to seek out his mother. He knew that without at least meeting her, he would never truly find peace. So he left his home, and began traveling.
The Wilds:
Along his travels, as he was going through a meadow, he encountered a deer, trapped under a tree. He rescued the deer, and over the next couple of days, he healed it, and nursed it back to strength. Seeing that the deer was fully healed and able to take care of herself, Osiris began his journey once again. He was amazed as he watched the deer sprint off into the distance ahead of him, so full of speed and life.
About a week later, he came upon a jungle, and saw a cougar being chased and attacked by a hunter. He saw that the Cougar had taken a shot to the hind leg and was unable to walk. He used a Clone totem, and sent it after the hunter. Ensuring, he could heal the Cougar in peace. Once the cougar was healed, Osiris quickly fled. Lest the cougar decide it wanted revenge and seeing him as the only person to attack. But to his amazement, the cougar took off running past him, and instead attacked a squirrel, swallowing it in one bite. The cougar looked back at Osiris one last time, with no fear, as if to say thanks and then disappeared from his view into the trees.
At the end of the jungle, he came to large mountain, blocking any further travel. Determined however, to find his mother, Osiris climbed the mountain. As night approached, and only halfway up the mountain, he found himself outside a cave. Lighting a torch, he went inside, wearily. Seeing that the cave was empty, he blew out his torch and layed down and quickly fell asleep. A couple of hours later he was awakened by wolves howling in the distance. He looked around and remembered that he was in a cave on the side of a mountain. He had to relieve himself, so he gathered his totems and went outside the cave, and did so. Once he was done, he turned around, about to head back inside the cave. But to his dismay, a huge bear was blocking his path. He realized, he must have stolen the bears home. The bear hadn't spotted Osiris, and Osiris wanted no trouble. As he was about to leave, he noticed that the bear had a limp, and that his paw was injured. Osiris placed a healing totem down and leaving the massive bear behind him, Osiris took off up the mountain and once he reached the top, he built a campfire, and went back to sleep.
When he woke up again, he noticed that there was a river that flowed off the side of the mountain creating a waterfall down the side of the mountain he had just climbed, so he decided to go fishing. Dawn was nearly here, and the fish would be easy to catch. He guessed that if there was a river, there must be a lake. So he took off in search of it. Once he found it, he caught enough fish to last him for the next three days. Osiris built another campfire, and quickly cooked the fish. He was not quite finished with his last fish for the meal, when he noticed a pack of wolves closing in around him. He guessed they must have smelled his fish. Remembering, that if it was not for them and their howls, he might have awoken much differently the night before. So, when they were close, but not close enough to attack, he placed a shock totem, and took off running, leaving the rest of his cooked fish there, for the wolves to have. He placed several more, every 2 or 3 minutes, just to ensure that they ate the fish and not him. Still running, he did not even notice that he had reached the edge of the mountain, and Osiris went over it's steep edge. Falling to his doom, Osiris had one final thought. Now, I will never get to see my mother. Osiris passed out from fear.
The Journey's End:
A little while later, Osiris woke up, finding himself at the bottom of the mountain, and apparently free of any pain. What the? Osiris thought. HOW??? Blinking, he looked around him and at the mountain. The steep cliffs edge of the mountain confirmed to Osiris there was no way he had survived that. While he was pondering his miraculous fortune, He spotted a HUGE eagle, perched on a tree branch nearby. The eagle was looking straight at him. Seeing that Osiris had spotted it, The eagle flew down towards him, and upon landing, began to change forms. Once the transformation was complete, there stood before him, a beautiful woman about twice his age. "Osiris, you foolish and wonderful child." "How do you know my name?" Osiris gasped? "Well, I have watched over you your entire life, I should know your name!" The woman said. "My entire..." Osiris started then stopped. It dawned on him immediately. "Mother?" "You almost killed yourself, my son. You were lucky I was flying over head, or you would've died." "You saved me?" "Indeed! Now, are you going to give your mother a hug or not?" Osiris ran into her waiting arms. "Mother!" He choked. Tears of joy forming in his eyes. Over the course of the next couple of hours, his mother explained to him that he too had the ability to change into animals and that he was born with this ability. She warned him that he could not ever use it though, that if he ever did tap into it, that he would never be able to be human again. "Why?" He asked. "Because if you do not learn to use the ability by the time you reach sixteen years, you become trapped in animal forms, and can never return to human form." She whispered. "What? That time has already passed!" He exclaimed. "Why did you wait so long to tell me?" "Because, I did not want you to ever have the abilities to begin with. Druids are not treated with respect. They are looked down upon as freaks of nature. I did not want you to know such social pain." She explained. Osiris sighed. He understood her reasons, but, a part of her resented that she hadn't given him the choice to choose for himself. "Is that why you did not ever reveal yourself to me?" He said, bitterly. "Yes, I love being in animal form, and can do many great things for many people while in animal form. I could not give it up." In light of her honesty, Osiris decided that it must have taken a lot of courage to tell him her selfish reason for abandoning him. He also decided that he would forgive her, mostly because despite the fact that she made a choice to deny him these abilities, he remembered her saying she had watched over him his entire life. Looking back, He realized, there had always been a wild animal of some sort lurking just within his peripheral vision and knew immediately that it must have been her. She was always there. Silent, motherly, watching, ensuring that he would be okay. But without interference. He knew too, that must have been extremely hard on her. Then another thought occured to him. "You were the deer in the meadow, weren't you?" "Yes." "And the cougar in the jungle?" "Yes." "And the bear on the side of the mountain?" "Yes." "Why did you run me out of the cave then?" "I didn't. That was your own fear. I was going in there to get away from a pack of wolves that had attacked me." "Were you any of the wolves circling me at the lake or were they the wolves that attacked you?" She laughed. "Yes, I figured the best way to help you stop them from attacking you was to join their ranks, and counter their attacks with a quick defense." Osiris was amazed. He could not do anything but stare at her in wonder. Just then, Osiris heard footsteps behind him. He had forgot to set out his totems, in the excitement of meeting his mother. There before him, stood a hunter, with a pack of wolves beside him, his gun aimed. "There you are! You vile woman. You wont escape me this time." The hunter fired his gun. Without thinking, Osiris leaped in front of his mother. The shot hit him in the chest. Everything went black.
A New Beginning:
Osiris was coming in and out of conscience. ... He could hear wolves fighting... ... He could hear The hunter screaming in pain.... ... He heard a bear roar.... ... He awoke a bit later and could have swore he was on the back of a deer... That was the last thing he saw before he slipped into a deep sleep. He dreamed of deer. He dreamed he was a deer licking water from the lake at the top of the mountain he had fallen from before meeting his mother. "Osiris wake up." He heard his mother's voice. "Osiris!" Wake up now! You must activate the healing totems." Osiris blinked his eyes open. He looked up into his mothers eyes. He wearily and arduously tilted his head and saw a healing ward already placed next to his mother. He activated it with his magic. "The other one too," his mother said. He looked on her other side and saw another one. He activated it as well. Within minutes, he could feel his strength returning. He fell asleep again. When he woke up, his mother was crying beside him. What happened? Osiris thought. His mother saw he was awake. "You saved me. And then, I saved you." She cried. Then why are you crying? Osiris thought. "But in the process, while you were unconscious, you changed," she choked. Osiris looked down at his body. His arms were gone. He now had four legs. His hands were gone, he now cloven hoofs. He realized his dream of deers was not a dream after all.
The Future:
It took Osiris a while, but with his mother's guidance, He learned how to carry his clone totems in his animal forms. He had used up the last of his healing totems and did not know how to create more (it was the last and final thing his father had yet to teach him), and didn't want to travel back to his father's home, as his father would not recognize him any longer. He especially favored the Speed of the Deer, The Agility of the cougar, and the Spirit of the wolves. And spent much of his time, Like his mother, using these forms. He learned how to hunt and feed himself, and he learned how to protect the animals he found injured or in harms way. He even earned himself a few loyal companions among his most favorite forms. Osiris spent many hours each day with each of his friends. Where ever he went, he always had a friend in whatever form he chose. He decided though, that since he did know how to make more clone totems, and could still create them as an animal, he would continue using them. Who knew when a few extra friends might come in handy.
He had heard rumors and whispers among the animals of others like him and his mother, The name Nidalee was whispered quite often. Intrigued, he and his mother decided to seek her out. Perhaps, with her, they could find a welcoming friend.
Base Stats:
Health: 699 (+48/lvl) Health Regen/5: 8 (+2/lvl) Mana: 287 (+10/lvl) Mana Regen/5: 8 (+3/lvl) Attack Damage: 70 (+3/lvl) Attack Speed: .674 (+.035/lvl) Ability Power: 0 (+0/lvl) Movement Speed: 325 (+0/lvl) Armor: 30 (+3/lvl) Magic Resist: 30 (+3/lvl) Melee Range: 125
ABILITIES:
Passive:
** Bear Necessities**
Osiris May not purchase boots Osiris May not purchase Control Wards. May place 1 additional VISIBLE ward starting at level 1. Gain +1/2/3 INVISIBLE ward cap at ult available levels. _ Passive: Grants other abilities an additional effect based on current form.
Bear Necessities works off of all of Osiris' other abilities, so look for the Bear Necessities passive for each one.
Q:
** Clone Totem:**
Gain a totem charge every 25 sec (max available charges 2/2/3/3/4) Can have 2 Clone totems on the map at once if >no other visible totems are active. Cost: 60/65/70/75/80 mana per totem placed.
Place a Visible totem that spawns a destructible animal of Osiris current form (Clones only have 20/25/30/35/40% of >Osiris HP) every 15/12.5/10/7.5/5 sec. This clone (despite being an animal) is ranged. This clone (like zz'rot spawns) will find the nearest lane, and will travel down that lane towards enemy nexus seeking >the nearest enemy (champion or turret) and will deal physical damage. Like Heimerdinger's turrets, these Clone Totems become inactive (still provide vision, but do not spawn clones) >whenever Osiris goes too far away from them. However, unlike Heimer's turrets this range is 1500 units. (vision range >is the same as a control ward)
Bear Necessities Passive for Clone Totem: Deer:Clones Clones Grants Osiris and nearby allies (Champions only) within 575 range +5/10/15% Tenacity and Slow >Resist. Wolf:Clones Grants Osiris and nearby allies (Champions only) within 575 range +5/10/15% Spell-vamp Cougar:Clones Grants Osiris and nearby allies (Champions only) within 575 range +5/10/15% Life-steal
Clone Auto Attack range is 475 Clones Attack damage is equal to 50/60/70/80/90 (+30 AD for every 100 AP). Clone Armor And Magic Resist is the SAME as a lane minion. Its movement speed is HALF whatever Osiris' current movement speed is at the time of spawn. Clones attack in this order: Champion then Turret. Can attack Inhibitors and Nexus. Will always attack Champions over Towers, Inhibitors or Nexus.
W:
** Eagle companion:**
5/7.5/10/12.5/15 second duration Cost 40/50/60/70/80 Mana Cool-down 5 sec (when the spell duration ends) for a total 10/12.5/15/17.5/20 cool-down Passively increases AP: 4/8/12/16/20 Flat AP and 2/4/6/8/10% >bonus AP Active: Calls forth his mother, in Eagle Form, to follow Osiris, granting bonus morale and additionally calls forth a like animal companion (based on his current form):
Bear Necessities Passive for Eagle Companion: Deer Pant: Summons an indestructible ghost deer that follows Osiris. The ghost deer considers Osiris and his allies its >fawn, and will Absorb and reflect the damage back to the attacker. Wolf Howl: Summons an indestructible ghost Wolf that follows Osiris and blocks and absorbs every >6th/5th/4th/3rd/Other Spell against him or his allies within 475 range. Depending on who the Spell in question is cast >on. Cougar Growl: Summons an indestructible ghost Cougar that follows Osiris and blocks and absorbs every >6th/5th/4th/3rd/other AA against him or his allies within 475 range. Depending on who the Spell in question is cast on.
Eagle Companion is Osiris' Defensive ability.
E:
Morph
5/7.5/10/12.5/15 second duration Cost 35/45/55/65/75 Mana Cool-down 5 sec (when the spell duration ends) for a total 10/12.5/15/17.5/20 cool-down Morphs into a larger version of himself (whichever form is currently activated) and Poly-morphs nearby allies within 475 >range to mimic his visual (normal sized though) and do a bonus effect on their attacks. (Allies receiving this Poly-morph >retain their current stats, and maintain control of their champion. Only the visual is changed to signify that they have a >passive effect on their auto attacks now.)
Bear Necessities Passive for Morph: Deer: Attacks on Enemies (minions and champs) increase the allies movement speed by 20/30/40/50/60 flat >movement speed for 2 sec. Continual attacks Do not stack this ability but instead refreshes the duration of the effect >to refresh to 2 seconds. Wolf: Spells cast on Enemies (Champions only) are duplicated. (or doubled in damage amount) So if a Morgana cast a >stun, while the stun duration is not doubled the amount of magic damage the enemy receives is doubled. Cougar: Auto attacks on Enemies (Champions only) are duplicated. (or doubled in damage amount). In other words, >Allies attack twice instead of once.
Morph is Osiris' Get in there Ability
R:
Heart of the Beast:
Cost: 100 mana. Cool-down: 60 sec. Activate this ability to change which animal form Osiris uses for the next 60 seconds (or longer if you want to remain in >the same form).
Bear Necessities Passive for Heart of the Beast: Deer: Boots of Mobility at level 1. Becomes Boots of Swiftness when Deer form is upgraded. Wolf: Sorcerers Shoes Cougar: Berserker's Greaves
Heart of the Beast is upgraded the way that Kha'zix upgrades his kit. With a choice given, after you put points into this ability. Additionally it is activated the way that Twisted Fate Activates his Pick a Card ability. So it will "scroll" through his currently available choices. From level 1-5 this ability, can not be scrolled through or changed, But for the purposes of the Bear necessities passive, and the fact that he starts at level 1 in Deer form, it will appear as if it is (in other words it will not be grayed out like his unlearned abilities.)
Additional explanation of Abilities
Passive: Bear Necessities He already gets plenty of movement speed from his ultimate's Bear Necessities passive and from his other abilities: {Note: Osiris is a melee champion who is always in ONE of his three animal forms and never takes on a human form, thus he has no need for boots.} Champions may normally place 3 invisible wards on the map and 1 visible ward on the map. But Osiris can place: at levels 1-5 can have 3 invisible wards and 2 visible wards on the map. at levels 6-10 can have 4 invisible wards and 2 visible wards on the map. at levels 11-15 can have 5 invisible wards and 2 visible wards on the map. at levels 16-18 can have 6 invisible wards and 2 visible wards on the map.
Playing AS Osiris:
(Going to spend a bit less time explaining HOW TO play him as I will how to PLAY AGAINST him so sorry for that in advance, but I feel he needs less explanation on how to PLAY AS than he does PLAY AGAINST)
The easiest and best way to describe his forms is to think of them in these terms:
Deer: Movement Speed (more MS as well as reduction decrease from enemies.) Wolf: Spell Damage and reflection Cougar: Auto Attack Damage and reflection.
If you are playing against a well balanced enemy team, Pick which form you feel most comfortable in and try to stay with that form. Change only as needed.
However: If you are playing against a heavy CC team, You may want to spend more time in Deer form, Even if you favor Cougar form. If you are playing against a heavy AD, you may want to spend more time in Cougar form, Even if you favor Wolf form. Likewise, If you are playing against a heavy AP team, you may want to spend more time in Wolf form, even if you favor Deer form.
With your Eagle companion at your side and Your clone totems handy, No matter what, you should have the BEAR NECESSITIES, to ensure that you stand a somewhat decent chance, with a little bit of determination, to enjoy playing against any foe, as Osiris, if you Morph your mind into it.
Recommended Masteries, Runes, Item Build
For Top, Jungle and Mid Roles: (FOR JUNGLE ROLE: use a jungle Item (not included below))
Masteries: 18/12/0 Keystone: Deathfire Touch Runes: Mark of Magic Penetration: x9, Seal of Armor: x9, Glyph of Magic Penetration: x9, Greater Quint of Magic Penetration: x3 Item Starting Build:
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Final Build:
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For Support Role:
Masteries: 12/18/0 Keystone: Windspeaker Runes: Mark of Magic Penetration: x9, Seal of Armor: x9, Glyph of Magic Resist: x9, Greater Quint of Magic Resist x3 Item Starting Build:
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x3
Final Build:
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You can Play ADC role, and build Osiris with AD, But I would recommend scaling him on AP if you do, as he does not scale AD. (while his clone totems DO deal physical damage, they scale off of AP)
Playing AGAINST Osiris:
Visual Note: First off, no matter which form he is in, you should note that there is a visual difference between Osiris' companions. but for the sake of explanation lets stick with the 1-5 deer levels.
Clone totem: deer will look exactly like Osiris without his morph. These are destructible... So attack these.
Eagle Companion: deer will be a ghostly form. These are NOT destructible.
Morph: deer will be the same size as Osiris before he activated this ability, but will be ENEMY CHAMPIONS... EITHER know who they were before morphing, or choose FIGHT OR FLIGHT. you dont want to be an Ashe by yourself being chased by a Blitzcrank deer. You can always tell Osiris apart from his allied champions during this spell, because he will be the bigger one.
While you may have some difficulty telling The clone totem deer from the Morph deer, as long as you are tracking Osiris himself (and the enemy team), this will not be an issue. Additionally, try to track the Clone HP, as if it is an Enemy Champion from Morph instead, its HP will almost undoubtedly be MUCH higher.
Now, lets pick a random champion to play against Osiris. Playing against Osiris: Lets say you are mid lane (burst mage) Leblanc against mid lane Osiris:
**Clone Totems: ** If you can, make sure to take these out whenever Osiris places them. Take out his clones as soon as possible.
Eagle Companion: As Leblanc, When Osiris is in Deer Form and Wolf form, he will either absorb or absorb AND reflect your spells back at you, when he calls his animal friends, so try to wait till his mother (The Eagle companion) leaves his side. Then make him pay for tattle telling, when you weren't even doing anything.
Morph: As Leblanc, This ability grants Osiris bonus AP, so if you have done a good job taking out his clones, and tracking when he last called his mommy, You should be able to still burst him down to at least send him hiding for a bit, if not take him out.
Heart of the Beast: As Leblanc, This ability grants Osiris boots and the ability to change forms. Like most ults, it has a sixty second window, So if he switches into Cougar form for what ever reason, Make Osiris pay for all his tattle telling, clone totems, morphing, and COUGAR STUPIDITY when playing against a Leblanc.
Visual Concept:
I am not an artist. Image that closely represent the idea Not my images https://dncache-mauganscorp.netdna-ssl.com/thumbseg/1131/1131538-bigthumbnail.jpg
CCOS:
Be sure to check out this month's CCOS. If you are interested in other recent champion concepts Please check out these concepts from fellow summoners.
Drifter: The Envoy of Wisps by BowieTheNifty Hush: The Patient Restitution by fugertech Alfonso: The Suave Thief Extraordinaire by Char97 Izol: Fist of the Magnetar by Bobo113 Roxanne: The Jade Mobster by dDoSsnare Zenthyra: The Insatiable Harpy by Cryptekz Balton: The Keeper of the Eyes by Billcurme Dianli: The Electrifying Personality by MrFluffyPuffy Novenna: The Securitor by Skylarke Kobek: Shurimas Servant Fightermage by HMSLegends Kourok: The Marsh Warden by iKratosKlayton Beatrix: The Junkyard Bastion by UpSyndrome Brash: The Gunslinger by Lord Acacius Tul: The People Of The Pillars by God of Chicken Leopold: Inexorable Savant by Metal Gear Roses Theara: Truth's Seeker by Morcyth ZPU: Zaun Protectorate Unit by Treyhova Adrian: The Manic Prisoner by BonzaiBuddy Delyora: The Starheart Blacksmith by CRYOATIC01 Malum: The Archfiend of Damnation by Prime Beholder Serena: The World Voice by arcDapineapple Jal: The Heaven's Anguish by Arkadia
Good Neighbor Review: Dianli: The Electrifying Personality Leopold: Inexorable Savant Kourok: The Marsh Warden
With your Eagle companion at your side and Your clone totems handy, No matter what, you should have the BEAR NECESSITIES, to ensure that you stand a somewhat decent chance, with a little bit of determination, to enjoy playing against any foe, as Osiris, if you Morph your mind into it.
Final Build:
