Feeling like this new honor system is "double" punishing neutral players who get punished
So as we all know, you cant be reported for being a neutral player and not talking etc, as in you cant be punished if youre just kind going along not really talking just casually enjoying the game, This used to be an issue when people were scared with automatic punishments and tiers, that they felt they were being forced, to "be positive" in order to reduce their punishment level (which was addressed by rioters and said that as long as they play and dont get punished, it would neutralize out)
BUT NOW with this new honor ystem, being tied to hextech rewards, Im starting to feel like players like me who are neutral are being punished twice for one offense, because the ONLY WAY to increase honor level and regain the rewards is to get honor, and you only get honor by talking alot being friendly etc. you rarely get honor for being passive.
which makes me ask: is this fair that passive players now are being forced to not be passive/neutral after a fuckup to get those rewards back?