We need to punish people who rage afk harder

General Esdeath ··7 votes·1,099 views

I want people who say "I'm afk" out of rage who then afk to be banned from the first time. Can be a 1 week ban, 2 week ban, perm ban, I don't care as long as it's a ban. I can understand people need to afk for an emergency, that's fine, but when they say they're afk because someone is toxic, or stole a kill/buff, or whatever, just ban them.

22 Comments

HalcyonDweller3 votes

I think a 24 or 48 hour ban would be sufficient. If they really did have an emergency, then they shouldn't care about not playing for the rest of the day; they probably will be busy with the emergency and its aftermath.

On the other hand if they rage and afk expecting to get to play another game after that one then.... too bad. They made their bed.

acehole761 votes

then they just log into one of their many other accounts and keep right on playing yawn

HalcyonDweller1 votes

That is a separate problem. One that needs addressing too. Text authentication for accounts would go a long way in that regard.

SecondAirbane1 votes

you forget this is a game for 13+ this isnt 18+ not everybody owns or cares to own a phone

HalcyonDweller1 votes

My point is there are ways to control how many accounts can be used by a single person. And it should be done, because people use alt accounts to bypass the system of punishments designed to make them reform into better people and players.

Riot could implement a new UID for the league of legends client. Something encrypted that would help Riot identify specific clients or computers. This would address the problem before someone gets multiple accounts banned or ip/mac address blocked.

If you want to nit-pick the idea of text authentification, I'll bite. Teens could get their parents' approval to use their phone to authenticate the account. It's not like they haven't had to do something similar before for other activities. Other examples of this are asking parents to pay for subscriptions to other online games, or needing to be driven to basketball or other sports in the evenings.

SecondAirbane1 votes

probably nobody would sign up then it'd be too much of a pain in the ass just to get into the game

honestly nobody really cares if they have so many accounts if they int they get banned simple as that

HalcyonDweller1 votes

No offense, but you're oversimplifying the issue, and you ignored the rest of my point. I'll come back later if you continue the discussion.

ModAttysu The Poro1 votes

{quoted}

My point is there are ways to control how many accounts can be used by a single person. And it should be done, because people use alt accounts to bypass the system of punishments designed to make them reform into better people and players.

Riot could implement a new UID for the league of legends client. Something encrypted that would help Riot identify specific clients or computers. This would address the problem before someone gets multiple accounts banned or ip/mac address blocked.

If you want to nit-pick the idea of text authentification, I'll bite. Teens could get their parents' approval to use their phone to authenticate the account. It's not like they haven't had to do something similar before for other activities. Other examples of this are asking parents to pay for subscriptions to other online games, or needing to be driven to basketball or other sports in the evenings.

This is a bit of a weird but true argument but... what if you don't have a smartphone? For the longest time, I didn't have a smartphone, at least one that is recent enough to use any applications, anyway. It made authenticating impossible because it was so outdated I couldn't download anything, and I never paid for my phone so it wasn't like I could do text authentication. Some people only have a laptop or computer, and can't afford a phone.

As for IP blocking, with this day and age, dynamic IP's are very common, IP bans have become borderline useless in gaming due to how quickly you can change it. With any F2P game, smurfing will always be a thing, just like in MMO's having several max characters on different realms and factions will be a thing.

Not sure about the whole Riot encrypts your PC thing, but that doesn't sound very legal, they'd prob have to revise their ToS for that. Not sure though, not much of a lawyer.

HalcyonDweller1 votes

[{quoted}](name=Attysu The Poro,realm=NA,application-id=ZGEFLEUQ,discussion-id=0dJlqEZs,comment-id=000100000000000000000001,timestamp=2017-04-29T04:55:26.224+0000)

This is a bit of a weird but true argument but... what if you don't have a smartphone? For the longest time, I didn't have a smartphone, at least one that is recent enough to use any applications, anyway. It made authenticating impossible because it was so outdated I couldn't download anything, and I never paid for my phone so it wasn't like I could do text authentication. Some people only have a laptop or computer, and can't afford a phone.

I see your point, it's absolutely right that text authentication would exclude some of the playerbase. Requiring a phone would be like forcing people who wouldn't have access to a phone to pay a subscription just to have access to authentication. Riot probably will not implement such an authentication method for that very reason.

Not sure about the whole Riot encrypts your PC thing, but that doesn't sound very legal, they'd prob have to revise their ToS for that. Not sure though, not much of a lawyer.

I think that they would not have to encrypt the computer. They could keep a unique identifier encrypted and stored in the league folder, containing information such as a list of the accounts used through that client, connection information, and other useful data such as the number of times that client had been logged into. This combined with existing player behavior tracking (described in other comments on this post) would allow Riot to even tell if a player were using alternate accounts or reinstalling the client or using virtual machine to attempt to circumvent the system.

ModAttysu The Poro1 votes

{quoted}

I see your point, it's absolutely right that text authentication would exclude some of the playerbase. Requiring a phone would be like forcing people who wouldn't have access to a phone to pay a subscription just to have access to authentication. Riot probably will not implement such an authentication method for that very reason.

I think that they would not have to encrypt the computer. They could keep a unique identifier encrypted and stored in the league folder, containing information such as a list of the accounts used through that client, connection information, and other useful data such as the number of times that client had been logged into. This combined with existing player behavior tracking (described in other comments on this post) would allow Riot to even tell if a player were using alternate accounts or reinstalling the client or using virtual machine to attempt to circumvent the system.

What if someone uses your computer and plays LoL on it in your house, like if someone came over to chill etc. Or, what if you all share a computer in your family house, and more than 1 of you play LoL?

HalcyonDweller1 votes

Then Riot could see that the account being logged into has been historically used from another client / location and request that the player check their email to verify that they are indeed the one attempting to use their account.

Websites and other games do this all the time.

General Esdeath 2 votes

Someone with an emergency wouldn't rage and say "Fuck you jg I'm afk!" so they're excluded from it.

HalcyonDweller1 votes

Yeah, I suppose it could start small and just hand out 24hr-bans for the obvious cases at first.

General Esdeath 1 votes

Any ban is fine with me

MisterSki2 votes

We need to punish feeders and players with a kda less than 1 harder....

General Esdeath 1 votes

Being bad isn't punishable

MisterSki2 votes

I know but it is a HUGE problem and is the cause of almost ALL toxicity issues in the game.

HalcyonDweller1 votes

{quoted}

I know but it is a HUGE problem and is the cause trigger of almost ALL toxicity issues in the game.

Fixed. It is the trigger of toxicity, not the cause. People being toxic are still responsible for their own actions.

ModAttysu The Poro1 votes

{quoted}

I know but it is a HUGE problem and is the cause of almost ALL toxicity issues in the game.

The problem is that we cannot go punishing people for having a bad game, but being nice and trying. We've all been tilted, or just had a random bad game. Toxicity is more of the person being toxic's issue of being rude and ruining games intentionally because they're upset.

AlienPrimate2 votes

The guy with a bad KDA might contribute more to your team winning the game than someone with a perfect KDA. I have seen this happen in some of my games. We had an Ezreal who was 6/0/0 and a top laner who was feeding like crazy. The top laner did far more to help my team that game than the pussy Ezreal who ran away from every fight that wasn't a 2v1 in his favor.

Devalic1 votes

I agree i don't mind if they afk for life reason, but I hate it when people rage for no reason.

This Is Your Dad1 votes

I agree, but in extreme cases of toxicity I don't mind them leaving. If one person is toxic that's fine, but I often have to play with an entire team of toxic people blaming each other for everything and it's just sickening.

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