Okay but the one thing ranked is DESPERATELY missing....

1001010001000101··101 votes·2,922 views

Is a 2-5 minute grace period in loading screen that is given to a summoner who doesn't connect . and IF that person doesn't connect after the grace period ends all players get sent back to the searching for game screen and the player gets hit with the same lp loss they would get if they left a que. I mean honestly why should a game start if all the players aren't connected and ready to go?

25 Comments

charzards rage12 votes

Never going to happen but one can hope. I see a whole new method for trolls to exploit with this. I'm still upvoting though

Actually xPeke6 votes

Technically, there's no real way to exploit this and make earn any benefits from it as it cannot accure during the game, only beforehand

NichtHurz2 votes

There actually is a way to exploit it. In championselect you don't know for sure where the enemy champs will go in the end. Most of the time it's obvious, but sometimes teams outplay you in championselect without you even knowing it.

I think it would be best if there was another afk check/connection check prior to entering the loading screen. This way people wouldn't be able to exploit it, but you still could be sure all players at least connected to the game. :)

Carpe Victoria2 votes

But if they disconnected they would get the dodge penalty in the op suggested scenario.

NichtHurz1 votes

Yeah they would, but you have alot more knowledge about your enemy team once you're in the loading screen so you could dodge way more effective and just outdodge counters or really bad matchups more often. This is why the connection check should happen prior to seeing all information in the loading screen. This way it'd just be like somebody dodged in the last few seconds or had an heavy disconnect (one that completely kicks you out of the lobby). I'd really like to see such feature implemented, it would prevent people from receiving heavy penalties for random connection problems, gives every player a better experience since you will have way less AFK's right from the beginning of the game and those who've got fixable problems can maybe identify and fix them.

Carpe Victoria1 votes

I just think the multiplicative punishments for dodging more than once get a bit too harsh for it to get out of control. There's so many other reasons to use up your few feasible dodges IN champ select. After 1-2 it's just completely not worth it. And as of right now tons of people are already hitting those first 2 from stupid things like deciding to play with a friend last minute or forgetting to lock.

Also what if the LP loss for a leave at the start of the game was a full game loss amount. Would people abuse it if it was around -10 - 20lp?

CarameI Frappe5 votes

Yes please. I hate how my game counts as a loss, which hurts my LP (and everyone else's on my team) because someone didn't bother connecting at all. When this happens, people should be sent back to save them grace. Or maybe, play the game- but the losing team doesn't get a harsh penalty of LP loss when an afk is present from the start. Seriously, please consider Riot.

BLU Medic4 votes

Counter-Strike: Global Offensive has a 5 minute grace period before the match starts, for all players to connect. During this time you can deathmatch and stuff, with unconnected players being controlled by bots. The game disbands if someone doesn't connect, and you get a bit of quick practice before an actual game starts, which is nice.

cuddlykitten43 votes

That's fine, until you wait 5 minutes in a load screen just to go back to square 1. Then you'll be mad that you waited 5 minutes for nothing, at which point everyone will want it taken away.

Ulquiorra9956 votes

5 minutes wait > 20 minutes wait + LP loss.

DaBest881 votes

^^ and what if ur the team without a dc player?? u just wasted 10 min in champ select and 5 minutes in loading screen and the enemy dc so u waited for nothing.... think how annoying that would be

Rand0mH3r0X1 votes

Inconsiderate.

ModKnightsKemplar2 votes

There's actually a pretty long grace period in some cases... seems the program isn't that sophisticated, but I have definitely waited on the load screen for at least 3 mins before while the other team's garen reconnected oh so slowly.

Steelflame1 votes

They are still actively connecting though, so that is fine. This is more related to the points where someone just flat out does not connect to the loading screen/game for some reason or another.

Dealth2 votes

Wait what? You want us to wait 5 minutes for a player to connect?

Is this actually getting upvoted?

LF Annie1 votes

maybe not 5 minutes, but maybe the game should pause if someone doesnt load in for a couple minutes, and then do as said above. but no more than 2 minutes.

Sassmast3r1 votes

But then this would mean it would take EVEN LONGER just to find a game, right? Because now everyone has to sit and wait for the either troll or family emergency person to connect so that when they don't, everyone has to go back to the lobby and start the process again. But I guess one can't have their cake and eat it too.

AninLegions7771 votes

This! +1

Cheese Pope1 votes

or maybe add in loss prevention for people who get afks (or disconnect) or trolls and immediately penalize the people who afk and troll

Womp1231 votes

I think the easiest method would be for there to be a way to prevent an lp loss if there is an afk. But, a problem is that sometimes the person reconnects randomly throughout the game, and the system probably wouldn't take that as an afk though he is. So idk :o

theTyger4 votes

I think this is fine for normals, but for ranked I think the OP has a great idea. Even if I dc and can't connect for 5 minutes, I'd almost rather take a small lp loss then have to play out a game where I'm already 5 minutes behind in gold and xp.

i3lind1 votes

That's way too easy to abuse. With that system, if someone knows they're losing then they can simply ragequit or AFK with no repercussions of doing poorly, which is.....kind of the point of ranked. You're correct in it being a quick fix, but it also basically nullifies the point of ranked games with a loophole like that.

MrEly1 votes

You did not even read the OP did you? The person who dodges or dcs gets an lp loss, everyone else doesnt, and this can only happen before the 5 min mark.

i3lind1 votes

I wasn't talking about what the OP said. Please read what I'm replying to before you comment.

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