@Riot and community, So why is this capped at diamond?

1001010001000101··9 votes·2,195 views

So seeing how we now have master tier and challenger and we are working towards furthering the game I was wondering why the normal Wins/Creeps/Takedowns was capped at the diamond icon? I mean To be perfectly honest allot of people can't get into ranked just because it's stressful and they play to have fun not grind and what not so why cap it at diamond instead of Master/challenger just to show veteran status :P? I'm not asking for end season rewards just an update on these forgotten icons I mean us normal players want to be able to show just how much we play the game too xD?

9 Comments

WukongMain3 votes

what if those...tiers do exist :o and the requirements are just so damn high, no one has managed to get to it yet. and therefore, we think it does not exist? :o What if.

TGN Crusaddy2 votes

maybe it isent maybe you need to play more maybe what challengers has gone through. maybe

Pastramka2 votes

Yes the cap should be lifted up. A lot of people don't play ranked and really like this badges.

Even more, I would like a Void crystal tier :D

http://imgur.com/hi7uHfa

That u get in diamond if u have 100 wins with a void related champ.

Or a true-ice one for champions from freljord, or a green one for shurima's champs...

http://imgur.com/xc7olfo

or it can look like this:

http://imgur.com/HlBNRow

ValyrianBlade1 votes

How can you be sure the required numbers for the next tier aren't 100 000 / 1 000 000 / 5 000?

From what I've heard, once you reach Diamond 1 in ranked it is very slow moving up. Players can play multiple games at 99LP before they get 100LP for the promotional series. So similarly, if there were to be a master/challenger tier for normal icons, they should probably require the same exponentially larger amount of games to acquire.

That's assuming we think those icons should be there at all. Not sure if it's fair to the players in master/challenger who probably look at this game as a job.

Douggie1 votes

{quoted} From what I've heard, once you reach Diamond 1 in ranked it is very slow moving up. Players can play multiple games at 99LP before they get 100LP for the promotional series. So similarly, if there were to be a master/challenger tier for normal icons, they should probably require the same exponentially larger amount of games to acquire.

That's no longer true. Master tier was implemented exactly for the reason; D1 used to be the challenger ladder, which is why it took so long to climb it if you didn't have batshit insane MMR. Now it's just a normal tier right below the challenger ladder (Master).

It can still take a while, since it IS D1 and very few have the MMR to blaze through it quickly, but it's nowhere near as bad as it was.

Scrimshäw1 votes
  1. This was made before master
  2. Challenger is like 200 people, a circuit.
  3. Riot only put those there to show what the diamond emblem looks like to noobs
  4. They have no idea what they're doing
Kürama1 votes

Posted the same thing a while back requesting the Master / Challenger Tiers in Normals. :D

http://boards.na.leagueoflegends.com/en/c/miscellaneous/E3067Eji-master-tier-for-normals

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