Why is the Teemo Shroom bug (ward remnants detonate shrooms) not being fixed?

Aerothal··2 votes·410 views

Bugfixes Patch 5:23 Fixed a number of broken interactions between the Summoner Spell cooldown reduction effects from Boots of Lucidity, Enchantment: Distortion and the Insight mastery Sivir's W - Ricochet now continues bouncing to new targets after Sivir dies Restored on-hit particles for Zac's W - Unstable Matter Flashing forward immediately after casting Syndra's E - Scatter the Weak no longer changes the cone's area of effect Fiora's W - Riposte now properly blocks vision-granting effects of abilities she successfully parries Thresh can once again purchase Runaan's Hurricane Valor can no longer purchase Tiamat or its upgrades. Sorry, Quinn.

i dont understand. this is gamebreaking. i dont know how many shrooms i have detonated myself just because i destroy a ward and then the shards detonate the shroom. why wont you fix this obvious bug? @scarizard

5 Comments

Deep Terror Nami2 votes

They are already aware and are working to fix it. If they didn't get it in the patch that probably means they don't have it yet. Just because it's obvious does not mean it's easy.

Aerothal1 votes

working to fix it? this has been an issue since 5.22 the easiest fix would be to disable ward remnants until the issue is fixed. yes, it would be that easy! they also interact with nidalee traps and shaco boxes.

Deep Terror Nami1 votes

I love it when people that aren't working on it think they know how to do it...

Aerothal3 votes

before ward remnants: no problem after ward remnants: problem take back ward remnants until problem has been addressed. this is how you troubleshoot.

this methodology doesn't just apply to this particular issue.

Deep Terror Nami1 votes

You don't know if reverting the change will affect other code in the game though...

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