How ranked should be reworked
http://imgur.com/bMjBPn0 http://imgur.com/xPdqCbV http://imgur.com/PsMeRA6
do you see these score this is the exact reason why i hate ranked the fact that you can win lane try to roam get kills and all around try and be the best f*cking player you can be and yet because of your team you're brought down I'm tired or a system that doesn't reward you for doing good but rewards you on how much luck you have
My proposal
make lp gains based on your KDA, CS, how many dragons/towers/baron your team took, how many kill/assist you got out of lane, how many buffs you stole/got etc.
lets say there's a trist thats 5/0/0 and a sona support that's is 0/0/13 assuming everything else is even the sona would get more lP because she contributed more
now someone here is going to say but the supports don't won't get as much I'll add another category how many times you placed wards, cc'ed, healed, or sheilded someone there problems solved also assist will be as much as kills
also to encourage winning we could give modifiers like lets say you won you would get a 1.5x multipliers so if you got 20lp you would get 30lp and if you did badly you would get a .75x multiplier so -20 would be -15
to discourage losing if you have positive lp you could get a .5x multipliers so 20 would be 10 to the people who have a negative score there would be 1.25x multiplier so -20 is -25
promo's wouldn't be if you could win 3 games, it would be if you could win X amount of lp in 3 games
ill be wait for a call from rito
