[Champion Idea] (Ping-pong or tennis based champ) Balls of Steel! OP skills Champ
DISCLAIMER: I'm sorry if all this talk of balls makes some people uncomfortable. I'm not gonna lie, I got a kick of writing some of this stuff. Though I am serious about this champion Idea.
Fist off, I don't know if this idea has brought up before. I know there's not a champ exactly like this. Only Draven is somewhat like this.
Ping-pong/tennis playing champion Marksman/Assassin type.
This guy is somewhat like Draven
in playstyle. But I'd say he's a bit more complicated since it'll take another action other than standing on a spot to keep the ball rolling.
Resource could be mana or energy (how ever riot think its best to regulate ability use) all this champ's attacks count as auto attacks (like Fiora) so they can be dodged/blocked.
Passive - Champ can move through units (Phantom dancer)
Q - Serve (CD ?? Probably would have to get tested by the guys who get paid to do so): Champ hits a ball towards a target. When this ball hits an enemy it will bounce off the target towards a new direction in a straight line.
- The ball will be a "ghost" ball after it hits your target. Meaning it will not hit another enemy target.
- The ball will only travel a certain distance after it hits it's target
- If this champion gets to location and activates this ability again while the ball is within hit circle (maybe the size of Zac's slime pick up range) the ball will shoot towards the target it previously hit again. So you have to hit Q on a timely manner for this attack to go on.
- Each time a ball bounces off a target the missile speed will increase and so will the damage (0.50, 1, 1.5, 2, 2.5)% per stack (up to 5x times increase of damage) per skill level (making it harder to hit each time).
- May have up to two balls bouncing off one target at the same time.
- While serve is active champion stops auto attacking.
- This ability benefits from on-hit effects.
W - Switch Target: champion chooses a new target that balls will go to.
- Passive: each time a ball hits this champions movement speed will increase (1,2,3,4,5 %) for 1.75 seconds.
- If Champion kills a target the CD will reset.
E - Smash hit!: Attack will consume all bouncing balls (up to two possible) to deal extra (20, 25,30,35,40%) damage per ball with a smash hit.
R - Balls of Furry!: champion goes into a ball shooting/hitting frenzy making himself untargetable (think Fiora ult) shooting 1 ball per second (3, 4, 5 hits total) at a target dealing 110% damage per hit. If 2 bouncing balls are active hits will deal 125% damage each hit instead).
My opinion:
I think this kit would work very well in game. Because:
- As I said champ's attack can be blocked.
- Also champ is very susceptible to CC while trying to get in the balls new direction.
- Champ will probably have to keep tanking damage to keep the ball rolling.
- Champ has no CC nor disengage other than Passive + W Passive. (Which perma-slow will probably screw over)
- Zhonya's will pretty much counter this champ's Ult + ball stacking effect.
My one and only request
Make this champ's joke say "I've got balls of steel!" in tribute to this [http://www.youtube.com/watch?v=qjPQYdTYmKM]
And yes I do hope to get a red response on this. <3
As for model design, give him typical sports get up with a backpack full of balls (which he grabs when he misses a ball on serve, after Power Hit!, and during his Ult. He should have shades and a REALLY cocky looks, like he knows he is the best of the best. He can be in Piltover as either a vigilante, rivals to Caitline, Vi, and Jinx, or he can be Jinx's partner in crime, giving an extra rival to Caitline and Vi while further increasing the new popularity of Jinx!