New (4.20) Jungle feedback
Hey everyone, I've been TRYING to jungle since 4.20. So far my experience has been horrible.
The reduced buff duration is god-awful:
- By the time you get the second buff you HAVE to go B and one of the buff's has already gone off.
As far as the new items:
- I do feel that the damage reduction removal from machete was the BIGGEST hit in all jungling in my opinion. It feels that you get overwhelmed so easily by jungle creeps.
Also the sustain you get from the items and killing the big minion feels very weak.
Although there is "variety" on the items when it comes to my jungling preference I feel restricted to either the blue or red weapon and enchants though I've seen the red gem recommended it lacks due to low AS.
The XP feels very bad too, there is no way to catch up if you fall behind, though this feels as if this is the case with the entire team, snowballing feels out of control - yes, worst than before.
I'm really trying to not get discouraged since it's only the first day but out of the 5 games I've been able to jungle in today it feels as if I make very little impact on the game. It seems like now it all absolutely depends on the lanes and the jungler has no shifting power what-so-ever.
I'll keep trying as long as solo queue lets me try and jung but seems like my mmr is going to tilt hard. (what I get for only playing ranked yay me)
I hope it gets better...
Any thoughts on the matter? Anyone "loving" the new jungle? What's your take on XP, Items, impact on the game, etc?
Health regen per second while in combat with monsters increased to 12 per second from 8 per second. Upgrades give 16 health per second from 12 per second.
Mana regen per second while in combat with monsters increased to 4 mana per second from 3 per second. Upgrades give 6 mana per second from 5 per second.