RANT: It sucks to play support/utility/teamfighters now

StoryDuck·11/16/2015, 6:16:25 PM·2 votes·409 views

As a support main I know the power of CC and utility come late game. This is where a support really shines when they need to carry a game. You can't do that anymore. You have to stomp your lane and push that gigantic super fucked up gold lead off of one kill. 1-2 waves of missed minions and it's game over for you in lane because minions have so much extra gold shoved up their ass that if you leave lane first. You lose. Every god damn game I'm the support with 0/0/1 and we are about even in lane but meanwhile top or mid is 3/0/0 and has already won the game because of a 10k gold lead and then proceeds to go 10/0/2 with every other lane. This is when i win, just imagine the opposite when I lose! The only time I get to feel like I do anything is when we get that lead in bot and go 0/0/12 and 10/0/2 by 15 minutes and already ganked every lane into oblivion (oh and its 15 minutes into the game). The game is decided long before a support can get 1 item or even roam. Because if you roam as a support now your ADC will lose this new golden bank safe super pay out fun time cash CS and probably even a tower. There is no teamwork anymore, its all about how much you fuck over your lane opponent.

I've played top a few times and I am not exaggerating the enemy just pushed right up the the god damn inhibitor turret because they don't give a fuck. They have 2+ items to my 1 because I died once (or reverse if I'm winning). In fact when its me with the advantage I try making plays and helping my team but holy shit fuck that, enemy already pushed up to the wet paper tower and is going to kill it before my TP can finish channeling! This is with 1 item.

I just recently had a game as Xerath, I killed Fizz in lane had a lead. I push the wave into his turret and then what do I do? I go grab blue then back and buy. In the time of me going back to fountain and back to my tower fizz had already pushed the minions up to my tower and took 50% of its HP. Well, no more backing for me I suppose, guess I'll have to stay in lane with fizz trying to jump onto me the entire time, ain't like he needs to fear the tower which I am pretty sure is dealing half damage now. bye bye CS lead because Fizz is a great lane bully once he gets 1 item, hmm...I can't roam now because fizz will take outer and inner turret...guess I lose game now. Shame on me for picking a wave clearing champion that likes to hit AoEs in teamfights. I should be punished for thinking this is a game of teams and not who can make the flashiest plays and win via laning phase..

There is no place for utility, supports, or any kind of team fighting. It's all about lane pushing and getting towers in 2 seconds because someone left lane for a moment. The penalties for missing CS is huge now because CS grant more gold and towers too. I used to feel like I could lose lane but with high CC and scaling come back into it via roaming and helping invade enemy jungle (because that was what I did, often) but now it is impossible. This is the worst time I have ever had playing LOL, I'm done for now. At least until I see some patch notes that looks to fix this abomination of a patch.

1 Comments

Lights And Magic11/16/2015, 7:21:48 PM1 votes

Then push him out of lane with your superior Xerath skills and take his tower while he's backing.