Why was the Hextech Crafting Q&A 2 months before the system actually launched?

warpenguin555··2 votes·1,160 views

That seems like a strange thing to do lol

5 Comments

Riotmoonstones4 votes

When implementing new systems, there's a lot of risk involved - there is a lot of potential for things to break or work improperly (i.e. distributing the wrong content). By allowing the new feature to sit on PBE for several patches, the team was able to monitor and resolve issues, which meant a cleaner release. That said, there are a few kinks to work out! ^-^

We do this with a lot of larger projects, such as SRU and DJ Sona. We'd rather the content break on the PBE (a much smaller community, and all the content is free), as opposed to needing hotfixes and making content players paid for unable to be used.

Quepha2 votes

[{quoted}](name=Riot KateyKhaos,realm=NA,application-id=cIfEodbz,discussion-id=ogIysYRt,comment-id=0000,timestamp=2016-03-25T00:30:31.779+0000)

When implementing new systems, there's a lot of risk involved - there is a lot of potential for things to break or work improperly (i.e. distributing the wrong content). By allowing the new feature to sit on PBE for several patches, the team was able to monitor and resolve issues, which meant a cleaner release. That said, there are a few kinks to work out! ^-^

We do this with a lot of larger projects, such as SRU and DJ Sona. We'd rather the content break on the PBE (a much smaller community, and all the content is free), as opposed to needing hotfixes and making content players paid for unable to be used.

I feel like his question was more about why you guys aren't doing a big Q&A now that players have actually gotten their hands on the system and have a lot of questions about what it is they're dealing with. Most of the questions in the Q&A ended up being pretty basic stuff that players could have answered themselves once they got their hands on the system and saw what the actual interface looked like and all the options were presented to them.

Riotmoonstones3 votes

Hollly crap, I can't read. ;_; I definitely read this as "Why was the Hextech Crafting in QA 2 months before the system actually launched?" As in, why was this on PBE for so long. :x

I can talk to the team working on this and see if it's something we could do now as well, perhaps as a Dev Corner.

Initially, the Q&A was done because this was a totally new feature with a ton of moving parts, and we knew there would be some stuff that didn't make sense. It was a way to introduce the content, as well as for devs to interact with players around the new content.

theArtifacts1 votes

[{quoted}](name=Riot KateyKhaos,realm=NA,application-id=cIfEodbz,discussion-id=ogIysYRt,comment-id=000000000000,timestamp=2016-03-25T01:01:43.680+0000)

Hollly crap, I can't read. ;_; I definitely read this as "Why was the Hextech Crafting in QA 2 months before the system actually launched?" As in, why was this on PBE for so long. :x

I can talk to the team working on this and see if it's something we could do now as well, perhaps as a Dev Corner.

Initially, the Q&A was done because this was a totally new feature with a ton of moving parts, and we knew there would be some stuff that didn't make sense. It was a way to introduce the content, as well as for devs to interact with players around the new content.

THANKYOU!!!

To start things off:

When you re-roll a legendary skin shard do you have an increased chance of obtaining a skin of similar value?

When you re-roll 3 skin shards into a skin permanent and obtain a skin for a champion you don't own, could you make it possible to 100% re-roll champion shards into a champion for which you already have a skin-permanent token? IE: I rolled a graves skin permanent.. re-rolled twice for champs and ended up with Evelyn and I believe Kalista; I still can't unlock the Graves skin.

When re-rolling 3 permanent skin shards will you automatically obtain a legendary skin? If not.. why? It seems the value is there for the upgrade.

EDIT: One last question, Can you re-roll a skin or champion permanent for a skin or champion you already own? If so, it would essentially be throwing away your RP.

Riotmoonstones2 votes

For context, I don't personally work on Hextech Crafting, so I won't have much more information than what I'm providing. I poked someone on the team for answers. :P

If you have other questions, I would recommend creating a new post on the boards. Rioters who work on Hextech Crafting hang out on the boards, too, and they'd be happy to answer what they can.

When you re-roll a legendary skin shard do you have an increased chance of obtaining a skin of similar value?

Skin value has no impact on re-roll outcome.

When you re-roll 3 skin shards into a skin permanent and obtain a skin for a champion you don't own, could you make it possible to 100% re-roll champion shards into a champion for which you already have a skin-permanent token? IE: I rolled a graves skin permanent.. re-rolled twice for champs and ended up with Evelyn and I believe Kalista; I still can't unlock the Graves skin.

Currently, no. Doesn't mean that couldn't change in the future.

When re-rolling 3 permanent skin shards will you automatically obtain a legendary skin? If not.. why? It seems the value is there for the upgrade.

There isn't a guarantee, no.

EDIT: One last question, Can you re-roll a skin or champion permanent for a skin or champion you already own? If so, it would essentially be throwing away your RP.

Re-rolls won't give you duplicates, unless you own everything.

We have also have a rundown on how Hextech Crafting works. :)

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