Thought Experiment GameDesign Challenge - Translate your main from LoL to an ARPG
No ones going to Florida I promise, it won't be like last time I swear ლ(ಠ益ಠლ)
For those of you interested in Game Design I thought it would be an interesting thought experiment to translate LoL champ's into an Action RPG platform (for example) like Dark Souls/KingdomHearts/DevilMayCry etc. There's only two additional rules: everyone can jump and everyone has some form of evasive skill (block/dodge/blink/flash etc) some champs already have these which can become this evasive skill or stay as an addition. Lastly basic attacks become combo attacks (requiring a button press).
Remember no ones going to jail, it's just a thought experiment!
Button reference for controllers http://i.imgur.com/w0uU1Sn.png
Here's a default layout:
Skills
- Resource (No Button): Recharge/Finite/Build-up/Cooldown
- Passive Skill (No Button):
- Evasive Skill (RB):
- Skill/Combo 1 (X): This parallels your Q
- Skill/Combo 2 (Y): This parallels your W
- Skill/Combo 3 (B): This parallels your E
- Skill/Combo 4 (RT): This parallels your R
Weapon
- Type: Range/Melee
- Size: Cumbersome/Balanced/Swift
- Hitbox: Large/Moderate/Small
- Stats: Juggernaut/Fighter/Assassin/Tank/Mage/Marksman/Support
.
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Example:

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SKILLS
Resource: Stamina
Passive Skill (No Buttom): Your attacks cause your target to bleed stacking up to 'x' times
Evasive Skill (RB): Block, cannot move or pivot, drains stamina absorbing blows
Skill/Combo 1 (X): Cleave + Cleave + 360 Sweep X+X+X or Megasweep X+hold (*Megasweep adds more stacks)
Skill/Combo 2 (Y): Slash + Slash + Cleave (These attacks consume bleed stacks slowing the target)
Skill/Combo 3 (B): Thrust + Thrust + Pull B+B+B or B+Hold (holding longer increases range) Can be used to extend aerial combo's
Skill/Combo 4 (RT): Expend all stamina to leap to your target, if they are killed restore your stamina
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WEAPON
- Type: Melee
- Size: Cumbersome
- Hitbox: Large
- Stats: Juggernaut
