Why put the aram key drop rate fix on PBE and not live?

Malix Farwin··2 votes·521 views

I don't get it.

6 Comments

Wolfess3 votes

they're still messing around with code for something that only recently came out, they have to make sure that they test it somewhere that wont cause any damage first. you have access to everything in pbe so losing boxes or something else doesn't matter there since you have infinite rp/ip to use there. When you build something, you take measurements first and make blueprints, you don't immediately start cutting material and then trying to make heads and tails of it later.

SofaKingHi4202 votes

It was in the announcement that it was coming live in the next patch.

Malix Farwin1 votes

[{quoted}](name=Y u b SO Mean,realm=NA,application-id=cIfEodbz,discussion-id=fcnRxPj9,comment-id=0000,timestamp=2016-04-02T07:07:51.721+0000)

It was in the announcement that it was coming live in the next patch.

i know that but why wait

EvilMerodach2 votes

They have to test their fix. PBE is for testing things. Soooo.....they're testing it on the PBE before they release it to live?

I mean with new stuff like this their fix could do something crazy like...remove people's boxes they already won/paid for. They can't just throw that shit out there and hope it all works fine. Could cause terrible results to customers.

Malix Farwin1 votes

{quoted}

They have to test their fix. PBE is for testing things. Soooo.....they're testing it on the PBE before they release it to live?

I mean with new stuff like this their fix could do something crazy like...remove people's boxes they already won/paid for. They can't just throw that shit out there and hope it all works fine. Could cause terrible results to customers.

Funny you say that because none of the suggestion in PBE go Through, Furthermore, its literally fixing a bug, not exactly doing some balancing.

EvilMerodach2 votes

[{quoted}](name=Malix Farwin,realm=NA,application-id=cIfEodbz,discussion-id=fcnRxPj9,comment-id=00010000,timestamp=2016-04-02T07:25:59.809+0000)

Funny you say that because none of the suggestion in PBE go Through, Furthermore, its literally fixing a bug, not exactly doing some balancing.

Bug fixes often create more bugs, which then also have to be fixed.

PBE is MORE for bugfixing/catching bugs before they go live than it is for balance stuff. Yes they try balance stuff on there, but even balance stuff can cause bugs, and that's more what they're looking for than actually trying to balance the game off of PBE gameplay. So the key % fix is exactly what the PBE is for.

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