How long is the client gonna be this jenky?

DiveAlive·5/11/2017, 2:02:18 PM·3 votes·534 views

Clarity, efficiency and functionality were sacrificed for aesthetics why?

7 Comments

Slythion5/11/2017, 2:05:10 PM1 votes

I mean, it was also so that the game would be running on a system capable of handling millions of players at a time. The old one was inefficient and initially designed for only a few thousand

I have very few problems with the new client tbh

Hethalean5/11/2017, 2:11:43 PM1 votes

{quoted}

Clarity, efficiency and functionality were sacrificed

I'm not sure that I personally agree with this statement in any form.

I think the client is pretty clear and easily figured out, even moreso than the old client. I think the client runs a ton smoother with less resources (at least on my machine) than the old one. Besides itemsets, the new client has just better functionality than the old client which was a decade old, and they're even adding itemsets due to community feedback.