PSA For ADCs With A Fed Support

Xonra··4 votes·709 views

tl;dr Don't throw a hissy fit because your support is getting kills

Long form: When your support gets a kill in lane, don't pout, rage and flame them for "stealing all your kills" or threaten to go afk. Realize there is one less person in a 2v2 lane, and you can now push the wave to lose them cs, potentially take a tower, call your jungler down for dragon, get deep wards in your enemies jungle potentially. If you have someone like say, Sona, who is getting kills, don't throw a temper tantrum, because trust me, that is no wasted gold.

3 games today I've had second most damage to champs in the entire game (two games with only a support item and Athene's) and my team just throws a fit every time (mostly adc and jungle for some reason). Be glad your team got a kill, be glad the enemy died. They are losing cs, you are gaining an advantage, and realistically, that kill isn't worth as much gold as what you are gaining an advantage of because of what they are currently losing. Be happy, don't threaten to go afk (like my last adc did) because you have a small ego.


The game is about winning, and once the game is over, it doesn't matter what your KDA is, it matters who won. If you are more worried about your kda than grabbing an advantage, maybe you shouldn't be playing ranked.

8 Comments

ModWulf Helhammer1 votes

I typically don't have a problem, but it starts getting a bit much after a while (especially if the support is building a lot of damage items when they could be building otherwise)

MeilinII2 votes

{quoted}

I typically don't have a problem, but it starts getting a bit much after a while (especially if the support is building a lot of damage items when they could be building otherwise)

What, otherwise? Once we have a Sightstone, what items do we need that are exclusive to the Support? Yeah, we get a lot of utility items (Locket, Banner) but we can get utility and still build damage (Rylais, Iceborn, Zhonyas)

Xonra1 votes

{quoted}

What, otherwise? Once we have a Sightstone, what items do we need that are exclusive to the Support? Yeah, we get a lot of utility items (Locket, Banner) but we can get utility and still build damage (Rylais, Iceborn, Zhonyas)

Especially since locket and banner aren't always the best choices on every support in every scenario and game. Getting Banner on Morg might be good but I wouldn't get it on, say Alistar, and Locket is good on Alistar, but I wouldn't get it on Sona (not to say never on either, but it isn't automatic).

Support item, Sightstone, and after that the build path is very fluid and not just "build only support items" like the person you responded to seems to think. If damage works, then build damage, or something like item 3174 on Sona (just my most recent game so fresh in my mind).

Sometimes that bit of extra damage can go a long way towards winning a team fight as much as say item 3222 .

ModWulf Helhammer1 votes

I never said that supports should only ever build support items. What I said is when they could be getting something better for their time. Keep in mind that while a support might do damage, with the exception of a few champs, a support is there to provide utility for their team first. If they wanted to play a full damage carry, there is another lane that they can go in.

I don't mind a kill lane (Brand, Lux, etc) type support; but problems arise when they are building full damage when have no need for it, and what we actually need is utility.

Xonra1 votes

{quoted}

I typically don't have a problem, but it starts getting a bit much after a while (especially if the support is building a lot of damage items when they could be building otherwise)

There is no reason for it to be a "bit much" unless you are being a bit selfish in not wanting the support to do any damage to feed you kills. There is no reason to treat the support like your peel and heal bot, because that isn't what they are there for (despite what so many carries seem to believe). The support is there to support the team to a win, and that comes in a lot more flavors than simply only building the way you think is correct for a support.

There are four items a support should be buying every game: item 3301 /item 3303 /item 3302 (depending on the support) - item 2049 - item 2043 - item 3364

Past those 4, the builds are VERY fluid, and you won't be building the exact same items just because, every game, as not every one is suitable for every game. I know someone who believes they should get item 3190 every game, but in this current meta with lots of AD, it isn't really sensible to get that on Sona for example with 4 ad on a team (at least).

ModWulf Helhammer1 votes

It gets a bit much when I'm the ADC at 20 minutes with the most assists in the game, and the support is working on their 4th damage item with the most kills in the game. As said in my other reply, I don't mind a kill lane type of support. However, the player willingly chose to play a primarily utility oriented roll (and I don't mean only the ADC, I mean the whole team).

As a support, you should be focused on what your team needs more. If you wanted to play full damage, and had no intention to deviate from that at all, then there are other places you could have played.

Xonra1 votes

{quoted}

It gets a bit much when I'm the ADC at 20 minutes with the most assists in the game, and the support is working on their 4th damage item with the most kills in the game. As said in my other reply, I don't mind a kill lane type of support. However, the player willingly chose to play a primarily utility oriented roll (and I don't mean only the ADC, I mean the whole team).

As a support, you should be focused on what your team needs more. If you wanted to play full damage, and had no intention to deviate from that at all, then there are other places you could have played.

If you find that to be such a bad thing that it actually bothers you, then I'm not really sure what to say to you that you won't just argue away thinking it is an actual problem. Sure building nothing but damage items is bad, but what you are saying is not likely to happen anyways realistically. No support is going to have enough gold to have four damage items at 20 minutes, and unless you have no burst and are not paying as much attention, you shouldn't have zero kills.

I end up with kills sometimes because I will secure a kill my ADC doesn't even try to get, like yesterday using flash Q ignite to grab a kill while my adc was backing in a bush, then he gets mad because I got the kill. I was focused on what the team needed, which was that player dead. The problem is, players just want to chase down kills in a lot of situations, instead of say, being content that person is backing away so you could get that tower, and the faster they now die with everyone chasing, the quicker I can corral them back to an objective. The real problem here is, this issue rarely has to do with someone wanting to the support to do "what the team needs" and it is more about "not taking my kills" 9 times out of 10.

You don't need to be full build AP to do damage as a support, or be fed, as I didn't even have a finished Athene's in my last game as Sona, ended 4/0/14, and was still doing more damage than my ADC who was having a fit about me getting kills, when me getting those kills was actually drawing attention from say, Zed ulting, which then allowed my adc to catch up in kills as I was focused in most fights for being ahead so much. Just don't be selfish and realize the game doesn't revolve around you and your kills just because you are the adc.

Swerzz1 votes

I mean yes, If the support get 2-3 kills. Whatever, think of it as kill-secured not kill-steal. But at the end of the day, there is kind of a point where they should try and get the ADC kills. Because who's gonna do more with the kills/gold/experience. The ADC or Nami /Janna, sure they can shield or heal you more, but that won't kill them faster. Annie/Brand How ever......

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