"Ranked is about skill and not at all a coinflip"

Xonra·4/16/2019, 3:31:25 AM·119 votes·20,891 views

First game is a 25 kill Vayne top who carries us so hard half of us could have afk'd and they were so damn good and so positive despite our mid and jungling arguing with each other so hard they would die standing still in the middle of lanes multiple times. STILL they were super nice and positive and hard carried us.

Very next game we have 2/11 Vayne with 2 accidental kills cause of the Automatic auto attacking they still had turned on as they come mid at 5 mids to troll, flaming their support, and "split push" and spam surrender on cooldown while mocking us about trolling in the lobby after the game.

Ranked is literally a coin flip. You either get the nicest hard carry Vayne or the hard flaming troll who ints to make their support angry.

155 Comments

hhaavviikk4/16/2019, 5:31:56 AM17 votes

you're right it's a coinflip that's why ANYONE can end up in masters, hell I'll probably be in masters this season but be stuck in tin next season, faker has been known to be stuck in bronze as well, bloody coinflip ranked

MSD0S4/16/2019, 4:28:03 AM7 votes

Matchmaking is completely broken, there is ZERO formula that goes in to this.. let me rephrase that.. only the rank is in the formula. The problem here is, you have those smurfs, boosting sites, and they destroy the game for others. Riot strives on this, because they have their own BOOSTING site, that they will never admit to, and also they like to ban accounts so people make new ones, so they buy more skins, and more boosting. It is a genius business model, and that is 100% true that they do this crap.

dark100dark1004/16/2019, 9:34:15 AM7 votes

What I don't get why they don't change anything. This game is about ranked. Good ranked experience -> more revenue. Bad ranked experience -> less revenue. My ranked experience is awful, if we get the feeder/afk, we loose, if my opponents, they loose. It seems irrelevant what I do. The result? I haven't buy anything this year from riot.

Vallanos4/16/2019, 9:24:21 AM6 votes

I agree it often is a coin flip. There are skilled players out there who are good at their champs and roles. I don't doubt that. But none of them are carrying one of these off the wall games where 4/5 people on your team die 15 times each before laning phase ends and none of them will follow calls or rotate to defend towers. The carries at least need their team to play like they want to win in order to carry them. Obviously, 4 cooldowns cannot overcome 20 cooldowns.

MSD0S4/16/2019, 4:30:46 AM6 votes

My suggestion that will never happen is this, "Take honor in to the account of the match making". Let the little raging kids/adults play together, let them be in the same queue, and put the honorable people in another queue, that way they weed out all the garbage, and the people who try, want to play will get to play with like players. It isn't hard to do, the problem with this is, queue times, but I would rather wait 1-2 more minutes and play with someone that won't rage, than with someone who trolls, rages.

Jamaree4/16/2019, 3:48:38 AM6 votes

How could rank be made that it wasn't a coinflip though? You are either gonna win or lose.

iChains4/16/2019, 4:21:01 AM6 votes

i agree completely, in a game i was playing kat, i got 2 quadras and unofficial penta and we lost :/...ranked matchmaking really needs to be more punishing for people who suck and rewarding for people who are good

SirPurrr4/16/2019, 10:58:30 AM5 votes

Ranked is coinflip till it's not...

if you game select, it'll probably boost your win rate by at least a few percentage points right there

add some champions which are actually good in the meta, another few

add some skill on those champs, another few

and so on...

7/10 of your ranked games may be "coinflip" where your performance seems almost irrelevant but those other 3 are important. if you win those, you'd have a 65% win rate and that's a very fast climb right there.

xDralyne4/16/2019, 7:45:34 AM5 votes

Just my opinion but ranked should be closed off to ANYONE currently playing in comm ban games. They should have to serve their penalty and then unlock ranked again. That'd help weed out A LOT of toxic folks in ranked period. They wouldn't be able to get in to start with .. That's unfair? Then don't be toxic :-)

Assuming this isn't already a thing ofc ... Never checked or had the ability to

Longtowel4/17/2019, 5:02:09 AM4 votes

60% to 75% of games are coin flip, or very close to being coin flip.

SpecterVonBaren4/16/2019, 8:11:08 AM4 votes

I could deal with games turning into a stomp for one side or the other if people would, just, fucking, surrender.

Dear God, we can be down six turrets and three dragons while the enemy team hasn't lost a single turret and I have one teammate feeding and a jungler that's done nothing all game and my team will STILL say no. I HATE this community's obsession with masochistically seeing their own faces get crushed like an eggshell. Maybe people won't be in such a pissed off mood all the time if people would understand when to ffs and move on to another game.

Optifreak724/16/2019, 5:08:17 PM4 votes

I find it ironic that some of those defending this severely flawed system are saying 7 games are a toss up. You need to win the other three games to get 65% wr and rank up. Or you win 40% you lose 40% and you fight for 20%. If you are only having a serious competitive game 20-30% of the time that shows how seriously bad the system is as it stands.

I think a lot of the problems that cause rants, other than just having such a high percentage of non-competitive “coin flip” games is that it tends to run in cycles. You can get a hot streak and win 7-8 out of 10 then all of a sudden bam. You can’t even get a competitive game for a whole weekend even though your still playing well personally.

To further the point in how bad the ranking and mmr systems are, when you watch or read “how to rank up” videos or post the first recommendation is to op.gg your team. If “dodging” is first step you need to take in ranking up the system is seriously flawed.

The second recommendation to ranking up is to only play certain rolls. That show all rolls are not created or valued equally by rito. This means your personal skill has little to no value on your rank. It’s also part of the reason why there is a need for autofill. Everyone needs to play the rank up mode of the moment. The system needs to incorporate a players personal skill at all positions into its ranking system.

Sticking with the how to rank up guides I’ve seen many suggesting not to play ranked during high troll time. Many weekends or summer. Again showing there is a huge problem with rito controlling it’s games. Yes rito can do things to help reduce the trolls. They just don’t because it would take some effort that doesn’t directly lead to income. No one thinks of the indirect income that is lost due to so many players having a negative game experience.

Last thing I want to touch on for toxic players and player currently under punishment of some sort. It was suggested they be banned from rank while the time is being served. The issue with that as stated was then it hurts the normals. Well I would suggest that they don’t get into normal normals either. They would joun up for normals, but then the system would identify them as “under punishment” and put them into a separate group to play with other under punishment players. Yes that might give longer queues but you know what, they are being punished and longer queues will have a larger impact on player behavior than not being able to chat ever could hope for.

hotarse4/17/2019, 2:09:39 AM4 votes

Back in the day, League played out as a slower, more methodical game. Not everyone had the mobility to dash and run across the map in the fraction of a second. Positioning, both micro and macro, were very important. Gaining an advantage took some real good shot calling and smart engaging. And people often didn't die in an instant unless you were a fed fizz or leblanc taking out the underleveled caster support. You had to work up to winning the game. Just acing the other team didn't mean taking out their whole base in one fell swoop. And the fact that people lived longer meant that team fights were a lot closer. There were a lot less clean aces back in the day. These days I watch competitive League and am baffled how often a team fight results in a clean ace. There ought to be a lot more close fights, but most of the time, one person gets caught out and is bursted down and the ensuing team fight becomes an afterthought. The riot buff probably also plays a part in how disparate team fights are. At any rate, I'm just an old man who used to play league. What do I know?

Hirohitokiri4/16/2019, 4:57:24 AM3 votes

i would agree, i have been 10 and 2 and even 17 and 4 gnar and my team feeds so hard i cant deal with anyone. they take every fight weather its a 1v3 or 1v5 doesnt matter they fight. most of these people arent ready for ranked but instead of swallowing their pride and practicing and watching youtubers they ruin our games. and riot wont fix the issue. Raise the level required for ranked or something i mean holly cow. also trolling if someone is deliberately trolling i think LP forgiveness should be a thing you should not lose LP for someone running into the enemy teams turret over and over and dying.

Kai Guy4/16/2019, 9:23:55 AM3 votes

So.... because its not you who is the worst or mvp the game is a coin flip thus not skill biased?

Your complaints are, Low skill players are losses and trash. High skill players are free wins who don't even need teammates because they are so fucking good they hard carry. You then end it by stating that "I myself am neither of them."

Am I understanding this correctly?

shipo134/16/2019, 11:14:35 AM3 votes

When you have on MID Bronze 2 player vs Diamond 2 enemy, it's not just coinflip.

iDarkWind4/16/2019, 3:35:18 PM1 votes

You guys telling it only matters coinflip when there are youtubers out there doing unranked to challenger series and monstly suceed... idk man.