Different terrain
I think it would add a whole new dimension of strategy if there were different terrains (like the way bushes are handled now) that make champions move at a different speed.
Possible implementations:
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Swamps hinder movement
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Hills: uphill reduces speed, downhill increases speed. These could be local or global (ie, mid is on a hill). Perhaps the crests of hills would block vision, too.
What do you think?