What ticks me off the most in solo queue.
People not playing their roles correctly.
1: Supports who don't maintain vision. Don't buy sightstones, don't use sightstones, don't de-ward, don't ward, etc. This is your responsibility, and if you aren't going to be responsible for this, let your teammates know so that somebody else can cover. The worst thing you can do is not inform your allies that you don't intend on providing vision for them. By the time your allies realize that this is missing and it is an issue, it's probably too late to come back.
2: ADC's who don't farm champions. They call for ganks to their lane, refuse to initiate or harass their lane opponents, and wait for the jungle to initiate on the enemy team, and expect some perfect initiation where they can safely engage and kill-steal then return to commence farming. I have next to no idea who taught this obscured description of an ADC role, but they need to explain it a hell of a lot better.
- I can try. You have 5 players per team, each with (generally) 4 abilities, which deal damage. Certainly individuals who have more farm will generally deal more damage, but the contribution between every player helps*. (Oh boy, is that an understatement) It doesn't only help your team win, it ALLOWS your team to win. Contributing to ganks, kills, objectives, and team play is required by ALL players. So often do people have this mentality that the ADC's should be the most protected piece on the board, like they're the King of a Chess match. Get your head out of your you know what, this is so far from the truth it isn't even funny. By refusing to contribute to ganks when your initiator comes to your lane, you're wasting your initiators time. Because (generally) the vision placed by the enemy team is going to share awareness to the enemy and they'll retreat, causing a stalemate, of which your jungler isn't advancing in his own game at all. He's not gaining experience or gold, nobody got a hero kill, and he just wasted valuable time walking to your lane, where he now has to walk back having wasted his time. Don't be surprised when they smite the catapult and walk away, I sure as hell wouldn't be.
3: Mid's who chill middle. Mid is basically the ADC where the Jungler is the support for that lane - in a way. It's the next closest role to all surrounding objectives, and more often than not they have the least map awareness in the game. Mid is one of the most important roles in the game, that revolves around map awareness. Low and behold they aren't paying any attention to what is going on around them, much like the ADC. They should often roam with the jungler to ensure kills in side lanes, and ensure Dragons, Buffs, counter-jungling, etc.
Not having your priorities straight As I mentioned above, it's the responsibility of all of the players to use their abilities to harass and contribute to objectives (i.e. hero kills). There isn't anyone who could possibly be reading this who is so skilled that they believe they can wait to use their abilities to kill-steal because they're more valuable than their allies. You are neither more valuable nor less valuable. You're teammates, and you should start seeing yourselves as teammates. I don't give 1/10th of a single fuck if some individual is griefing through toxicity. I mean who actually gives a shit? I will still gank their lane and participate alongside them until the match is over or until they've refused to participate enough times where I deem it useless. Yes I have played the Judge and come to the conclusion where if my teammates refuse to participate as a team, that I will do the same thing. For a guy who's played more games than he ever should have, I fully well know that it is a losing strategy - yet I'll still do it. Because I believe deep down inside, 'eventually' people will come to the same conclusion I have. "You NEED to participate as a team, or you will NOT win." There are no ifs, ands, or buts. And people will have to eventually develop their own team play skills to advance to the next division. If somehow they believe they're going to get there without participating as a team, I will slow them down. It sounds horrendous, but when you play as many games as I have, you try to coach the community into playing the way that you need them to play in order to win. You may not win immediately, you will have to take two steps back to move one step forward. But if nobody learns that they need to participate as a team, you aren't getting anywhere in the first place.
Map Awareness:
Some people are absolutely clueless, and I almost believe that they're actually half blind. How often is action happening on the SAME SCREEN as someone who's casually creep farming, and refusing to participate - blows me away. Open up your eyes, and see what is going on, and for God's sake - contribute.
Playing defensively:
This one grinds the living shit out of my gears. I see this one more often than anything. This comes down to human psychology. If your enemies realize that you're a defensive type of player, they're going to memorize that, and you automatically descend down their agro radar, meaning they're less likely to attack you. Note: at first that sounds pretty good, but if you're no longer on their radar, it means somebody else is, and that individual is PROBABLY going to have to deal with MORE than their share. (By the way, this is the literal definition of carry - weight) So meanwhile you might be "farming CS and carrying", while they are dealing with more than their share because of your lack of contributing, and they are LITERALLY carrying.
If someone goes balls deep on your team, and gets instagib'd, it means your opponents abilities are on cooldown, and they are unable to engage or attack another person. There's two options. Engage and attempt to salvage what your initiator attempted to do, or at least pay respects to them. Or flee from combat, granting your opponents a clear win on an engage, while disrespecting your initiator.
Peeling for your ally who has 2.5% of their maximum health remaining...instead of fleeing faster than they can get away. I mean, what is wrong with you? This is the entire reason behind why I'm going to leave the lol community permanently. Just an adamant lack of technique and strategy amongst the player base. Your tank who has 2.5% of their max health is a hell of a lot more vulnerable than your ADC who has 100% of their max health. And you are probably going to lose the game, for refusing to peel for them because there's an extremely strong chance that your opponents won't even engage on the 100% health ADC with a tank having 2.5%. That's free auto-attacks, and low and behold, the ADC is the auto-attack champion. Very poor strategy on the ADC's part, when this happens, and extremely poor sportsmanship.