AFKs lose the lp for all 4 teammates.
Boom, afk problem fixed and fixed 33% of "toxicity".
Edit: If they are duo, they both lose the lp from their 3 teammates.
Boom, afk problem fixed and fixed 33% of "toxicity".
Edit: If they are duo, they both lose the lp from their 3 teammates.
Internet goes out for one game and you suddenly demote 3 divisions.
Horrible idea. At one point someone is going to afk atleast 1 game. lets say I afk and everyone was suppose to lose 18 lp. 18 x 4 = 72. Subtracting 72 LP just for one damn game? oh wait. Don't forget the LP you already are going to lose. + 18. -90 LP. not a good idea. at all.
na, just give teammates a 20% ip boost if they win and don't detract from their mmr if they lose.
Yea , your internet has a problem and boom , you are back to bronze
This would be far too harsh a punishment. Doubled LP loss might be a feasible amount, but effectively quadrupling the amount of LP lost when flagged for going AFK would be more likely to deter players from ranked than to actually reduce AFK issues.
k the amount shown right now might be a little to much, you would basically lose all progress you made in that division in 1 game.
I would suggest lose LP for 33% or 50% of the amount your team mates were going to lose in addition to your own.
However have this be blocked by a 2 AFK per month buffer, that way if people have an emergency or power/internet blow out they don't loose as much progress for something they don't have power over. In this situation the penalty would be just the current penalty of a lost game, because you can't be sure something happened.
In both situations the team mates of the AFK would only lose 50% of the LP they would have lost if they loose, because they still lost a game that was winnable (4v5's are winnable), but they had an AFK. And finally this would only happen if the game had only been going on for 10 mins. or less when the AFK happend, because when people disconnect or AFK/dodge it is usually at the start of the game and it would keep people from abusing the system by getting someone to AFK late into an unwinnable game. (note the AKFer's penalty would still occur in this situation)
I proposed this like 3 years ago. Except back then the system was different, there was no LP, just straight Elo.