New Summoner's Rift - Blast Processing Confirmed in Q/A
Of course we have blast processing. Additionally, we have explosion factoring and flex performance.
Finally, League Of Legends has some super high tech stuff.
Of course we have blast processing. Additionally, we have explosion factoring and flex performance.
Finally, League Of Legends has some super high tech stuff.
Can you explain what these things mean for us?
Dx 11 support yoooo (does not mean the game was not created in DX 9)
Tesselation sooonnn, woooo (does not mean the game was not created in DX 9)
We know what we are doing, yoooo
I agree, Sega's first 32 bit taught me too much about dev talk.
Magic of the 90's