I'm going to go point-by-point here, because I think you bring up some interesting things.
putting everyone into a league with divisions is an entirely sound concept
I agree, 100%. I actually really like the Tiers/Divisions system, it breaks down progression into easily digestible parts.
It's not coincidence that the number of active players has grown so significantly in the years since they implemented this system
This is implying that correlation equals causation. There are so many factors that can be attributed to the massive growth, the most notable of which is probably professional eSports. I would be somewhat surprised if changing the ranking system was indeed a significant factor in attracting new active players, to be honest.
Having an 'unranked' segment just demotivates people
Please elaborate on this. Why does the idea of being unranked have a direct causal link to demotivation?
Having vague goals that seem unattainable, like the old ELO system, does nothing toencourage people to play
I agree on this, but this isn't necessarily a direct relationship. I don't think anyone is seriously suggesting we remove the goal process of moving through Divisions; the main problem as I see it is that Bronze V has no progression system and drags the rest of Bronze down with it.
Nobody wants to be spot 102091 on the ladder
I heavily disagree with this, but it's also very possible I'm biased. I would much rather see that I'm rank 102,091 in North America than seeing that I'm 2nd in a League of 100 that's in Division III of Gold, and I'll explain that.
Being 102,091th is a direct relationship with the entirety of the community; I can immediately see at a glance where I fall on the leaderboard. Being 2nd in a Division of 100 ranked at Gold 3 feels completely meaningless to me, because there might be a thousand Gold 3 Divisions. Let me lay out the general sorting mechanisms at play here:
- Tier: Gold
- Division: III
- League: Karma's Redeemers
- Placement: 2nd
Me being 2nd place has no bearing on my skill level as compared to anything relevant. Leagues are the only method of segmentation that are affected (or at least perceived as) by random chance. Being 2nd place in my League means nothing, because I might be 1,200th in my Division (which is actually showing comparative skill rank).
If I had it my way, I would be able to see the following stats associated with my ranking:
- Tier: Gold
- Division: III
- League: Karma's Redeemers GIII
- League Placement: 2
- Division Placement: 1,200
- Tier Placement: 25,182
- Overall Placement: 102,091
I personally think that my League and League placement are arbitrary and worthless, especially since I can't pick which League I'm in or anyone that's in it with me. Division placement is nice because it shows me a direct relationship between myself and the community. It's not arbitrary at all because it's pulling from the entirety of the playerbase in the same skill bracket as me, and thus it's fully accurate.
Anyway, I personally don't want to see the system abolished. I just think that the current implementation actually devalues competition at low levels of play, and it brings down everyone that isn't Silver or higher in the process.