@Rito & @CertainlyT, can we please address Zyras passive?

Aerothal··3 votes·870 views

For the whole of Season 4, Rise of the Thorns has been a lackluster, borderline useless passive. Why Season 4? Because of mobility creep and a 2 second delay (plus execution clunkiness). These days, nearly every champ, even slow moving ones, can get out of Zyras passive range as long as you are mindful of it. I think that is not ok. The passive is in my opinion not there to punish players who are not familiar with Zyra (or forgot her passive thats ok maybe ;)) but rather to have the good player calculate if its worth going in when there could be a retaliation skillshot waiting. YES, its a skillshot. And its clunky and hard to hit. Players should not be able to "saunter" out of its range so easily.

So i propose to either lower the waiting period of 2 seconds, make the range longer (that makes it much harder to hit, because of hitbox and radius' and stuff) or change the passive entirely to something that is not reliant on Zyras death (my favorite)

Show her some love, please!

12 Comments

Whitakker4 votes

I think I hit maybe 1 out of every 6 passives I've ever tried with Zyra. It is a tad user-unfriendly, I'll admit. Some responsiveness is needed, if it were to be changed.

Drunk Rummate3 votes

I agree. I find it to be incredibly unreliable, especially when compared with other 'on death' passives like Sion and Karthas.

AbodyHUN6661 votes

Sion's one isn't that usefull too. Most of the time I just start spamming dance and taunt because the enemies slow me and run away.

Drunk Rummate3 votes

Sion's one isn't that usefull too. Most of the time I just start spamming dance and taunt because the enemies slow me and run away.

at least sion's passive will draw a CC ability or a mobility spell a lot of the time. zyras has such a slow windup that you can usually get to a safe distance easily before she can even shoot it, and the lag on the shot itself is so clunky that it's almost impossible to aim.

AbodyHUN6661 votes

True, the few times I tried her I always felt like she has a slow turning speed when I aim it behind her.

Aerothal2 votes

Yes! i mean, the "unreliable" part gets to me most. delay? too long IMO, but ok (on release there was no delay...it was glorious) skillshot? totally fine with that! Range would be ok if not for the 2 sec delay.

But please, make it reliable. it sometimes doesn't fire right away, even when the delay is gone. it is so clunky. and it used to be that you could only shoot it with activated spells, so if you died early and hadnt all spells leveled, you sometimes lost time finding the right spell even though the passive isnt spell reliant...(i think that was fixed though)

PokladnicaZla1 votes

I would mostly like for it to be changed,i dont really get the feel of a plant mage->stranglethorn predator...

Also Karthus,Kogmaw even Sion have a better death passive than Zyra.

AnOstrichWithPMS1 votes

zyras new passive should be when she dies 6 of her plants spawn around her in a large circle and auto attack everything

FuzziestPickle1 votes

I can only imagine a troll zyra with 50 deaths and tons of cs

Aerothal1 votes

{quoted} I can only imagine a troll zyra with 50 deaths and tons of cs

i dont understand your comment. care to explain?

Aerothal1 votes

ok, here is the reason why i dislike death passives (all of them, not just Zyras): they depend on you dying. That's a dumb mechanic in a game where you want to avoid dying. And while they don't happen too often, i have had perfect games in the past. Those games are a complete waste of a passive!

I would go so far to say that champions with a death passive are at a disadvantage to champs who can utilize their passive while being alive.

Aerothal1 votes

bumping for truth and the need for change!

More from [ARCHIVED] Miscellaneous

More by Aerothal