[SALT] Dehumanization of the Playerbase
######I’m working on some pictures in GIMP for bigger and more colorful headers in the CB’s new look, but I don’t have them ready in time for this SALT, sorry guys and gals but it’s going to be all words today :(
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#Dehumanization of Players
What is Dehumanization?
Dehumanization is a term for the stripping of any human traits and empathy towards an individual or group. In this context, it is the idea of an interaction between player and player being viewed (by the player) as communication with nothing more than a text generator or, at best, a virtual character the size of your hand and not a fellow human being.
Now I’m going to go out on a limb and say you just thought somewhere along the lines of “pffft, who does that? I know there are other people playing.”, but the funny thing is a lot of people do it. Hell, I’ll admit I dehumanize my teammates and opponents all the time. Now, please keep in mind the usual context for dehumanization is something like the holocaust, other acts of genocide or other extreme bigotry, but here in this discussion I’m using a much more toned down and innocent use of the term. I would even argue it’s necessary in such a high-tension game, simply because you don’t time to consider the person behind the controls of your laning opponent, who they are why they're here etc.. You only see the character and the possible moves he can use against you (in all likelihood, I am somewhat assuming here). This does not make you a bad person at all, it in fact makes you quite normal, but the kicker here is it’s not often noticed and rarely counteracted by a conscious effort. But before I get into that, let’s expand the scope here for second…
#Dehumanization and the Internet
The internet has probably been one of the greatest advancements of human technology and ingenuity in history. It has raised the intellectual floor of the average person by leaps and bounds, as well as establishing amazing projects and products like the game we know and love today, LoL. As we move forward we will (not if) see the internet play a larger and larger role in our children’s lives, and already you can see a huge impact in younger folks, some for the better and some not so much. For any of the younger readers out there: YES I MEAN YOU. And the older internet users aren’t immune either to the phenomena of the internet’s socialization either. And what does this have to do with dehumanization? Well, simply put, everyone else does it and therefore so will you given enough time. Sure you can argue strong wills and independent thinkers but you have one major disadvantage: you’re only human, and humans are innately social creatures that are fine tuned to mingle with others and absorb cultural do's and don'ts.
Here on said interwebs a primary form of communication exists, type chat. And what type chat does is give you the words and only the words of a message or reply. There are no voice cues or body language to tell you instinctively who and what you are dealing with. You can keep telling yourself you know who’s on the other end but I guarantee you you will treat anyone, even your friends, differently over text chat than over the phones or in person. While it might not necessarily be dehumanizing, the change of behavior is there. The reason it happens to random players at such a great magnitude is lack of knowledge. In most cases, you don’t know a teammate or enemy's age, gender, actual mood, what kind of person they are, or anything really. There’s really nothing to prove you are dealing with a person besides your own logic. The combination of that, the natural anonymity and indirect nature of most type chat services it’s incredibly easy for one to subconciously start stripping or simply not assigning human traits to another user. You can see this in varying degrees in post-game complaints talking about “these kids” or my personal favorite example: “this [x champ]”. Particularly the latter, because more often than not this starts as an easy way to classify a player in-game (as most champ names are simply shorter than IGNs) but isn’t it interesting a comparatively small percentage of people says “This player” or “This guy”?
Now again, I’m using the term dehumanization on a much smaller scale than it’s normal context, so I’m not saying the average player thinks another player is on equal footing of a wild animal (although I’m sure it’s been said somewhere), but rather simply not assigning human values towards random players. Simply not thinking about how there’s a person behind the keyboard.
#Effect on the Playerbase
The effect of dehumanization decreases with maturity and average respect, and so can be seen much easier in young players. I think we can all imagine that 10 year old typing angry messages like “fuck you, I’ll kill you”, or something like that. It’s easy to imagine, but let me ask you a question, do you think that same kid would say that same thing to a normal person in real life? Or even over the phone? Yes there are other factors like lower impulse control, lack of proper understanding of the words and the “cool” factor (Honestly that’s just a direct example of socialization) that affect kids, but the fact that it’s so much easier for them to do this over text shows their lack of consideration of the other player. Or, rather, lack of consideration of another player.
A lot of people do this, however, but to varying degrees. The most common is what I’ll coin as “Gameplay Dehumanization”, and this is where you’re not considering an enemy player as any more than “a [champ]”. You look for their tells, their abilities and focus on playing the game, there are games where that effect is broken through funny commentary in the first minute or general “only-human” antics of some form, but for the most part lack of human value assignment to enemy and teammates is easy to do when you just simply don’t think about it. It doesn't make you a bad person at all, but it can lower your tolerances and impulse control, essentially making it much easier to rage at champs in a game than a real person. Anonymity and the indirect nature of chat also play a part on that.
Pure de-humanization is rare. Unless you’re one of those people who talk to bots, most people realize there are people on the other end of the keyboard. But can you truly say you treat people in League (or the forums) the same way you do people in real life? It’s possible you may, I don’t know, but I can speak my myself and I can safely say that I do not. Unfortunately, solely based off of my own experience, I find the ‘default’ view of a random player is that of a lower standing. This is a very diluted effect of dehumanization, simple lack of equal respect. Simple jokes like “Randos aren’t really people”, “all these baddies” or “time to carry some plebians” are easy ways to show how the general dehumanization of the largely anonymous playerbase has ingrained itself in League. “But that’s just a joke, I don’t actually think that” may be a re-buttle to that, but that’s just it, jokes, stories and accepted reactions are actually direct indicators of socialization. The fact you can joke about it means you know it’s an accepted way of thinking.
But, finally getting to the point, what does this actually do? It can do one or both of two things generally: Superiority Complexes and Harassment. For the former, until you get into mid-plat and higher, statistically you are probably going to run into someone who is better skilled than you in a game, possibly even several someones, but I have seen time and again people coming in cocky and demeaning, looking down at everyone else while he/she says “watch me carry this game”. For the latter, simply put, it’s easier to talk shit and harass someone when you don’t consider the person, just the champion in-game. While I could have an entire separate [SALT] post on trash talking (and why so many people are so bad at it) and probably will, what I’m getting at is that every friend I talk with that trash talks on a regular basis are actually really nice and considerate people outside of the game. It’s actually a very strange experience to see them change so suddenly. And you know what response I get when I tell any of them to shut it? “They know I don’t mean it”, “They’re fine, it’s not like I’m threatening them”, or my personal favorite “They’re bad, so they get flamed, that’s how it works”. As infuriating as that is for me to hear, it’s a perfect example of a player not considering the equal standing of another player. Someone not considering the simple fact that they don’t know who they’re talking to and instead of acting with the respect and decency they normally show people IRL, they default to looking down on them and considering them as less. Simply less.
And again, for those who may say “It’s not like I mean it” or “I’m not being serious or anything”, I will again say joking and things said jokingly are direct representations of a socialized mindset, because the very fact that you can joke about it means you know it’s an accepted way of thinking, or else you wouldn't consider it funny to yourself or others.
#The Question(s)
Answer any, all or none. These are here to help promote discussion but by no means are meant to limit it.
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Can you think of a time where dehumanization has affected you? Were you aware of it later?
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Can you think of an example where you believe dehumanization affected a friend of yours? A random player? (PLEASE do not include summoner names, I will not condone naming and shaming here)
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If you feel you do not dehumanize often or at all, what do you do to make sure you don’t, if anything?
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There are plenty of other factors for the natural and accepted levels of toxicity in the League playerbase, would you consider dehumanization a major factor? Why or why not? If not, what would you consider the largest factor?
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Overall, what is your opinion on the effect of dehumanization?
#My $0.02
Honestly I find this as a weird mix of a well-known and little-known issue. A lot of people I’ve talked with know the average online game (or general internet user) is on a lot lower expectations of respect and behavior than normal people, usually attributing them as kids or socially inept as either an insult or justification. What I find most interesting though is the fact that it’s an issue that many don’t take the time to look at, largely (in my experience) because it devolves into an argument of “just be a better person”.
But when I look at the big picture I’ll largely blame this socialized mindset to the internet’s worship of anonymity. Anonymity brings the “mask effect” (Think Lord of the Flies) into play so easily, it’s an invisible shield that many jump behind intentionally or no. Now I’m not saying anonymity is a bad thing, but it can and has been abused in a massive scale. Imho, misuse of anonymity has led to a huge rise in rude and even malicious behavior and worst of all, it’s somewhat accepted now. Because generations have been raised off of the slums of the internet and normally unacceptable behavior IRL becomes suddenly becomes very very popular. The internet as a whole can be considered an entire culture, and dehumanization is a worrying step to take even on a small scale.
#Relevant Reading
Millinials find technology dehumanizaing - New York Times
Technology is not Dehumanizing it’s What Makes us Human - Washington Post
Dehumanization - essay by Michelle Maiese, sources included
Once certain groups are stigmatized as evil, morally inferior, and not fully human, the persecution of those groups becomes more psychologically acceptable. Restraints against aggression and violence begin to disappear.
Video games, violence, and dehumanization - Blog by Art Markman, Ph.d. in Ulterior Motives
We're All People Here by Summoner Caoil
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