Is it just me, or does it feel kind of pointless to post for Riot right now?

Melledoneus·12/28/2016, 2:30:48 PM·5 votes·428 views

I'm pretty sure most of them are on break and will miss a lot of these ideas and issues being brought up. There's probably like one guy on the Boards from Riot, and other than that it's pretty dead right now.

Just something I thought about.

6 Comments

Oleandervine12/28/2016, 2:34:15 PM5 votes

Yeah, I have been laughing this past week with all these people raising their blood pressure and hemorrhaging veins over their perceived OP problems and raging on the boards when Riot made it pretty much clear when they dropped the last patch that they'd all be on winter break for the holidays.

Surfer Ashe12/28/2016, 3:20:40 PM3 votes

Miss a lot of ideas?

You mean the millionth "Nerf Cait" or "Nerf Yasuo" threads?

A Rioter also already posted on a hot button issue about first blood tower gold to only get backlash from the usual board suspects saying how he's wrong despite Riot having access to millions of games and stats vs Board's agenda and bias.

But whatever, they can't win either if they do or don't post.

Marshbouy12/28/2016, 2:36:58 PM1 votes

nope there are still a few people

[{quoted}](name=Riot Sotere,realm=NA,application-id=3ErqAdtq,discussion-id=NujBcyZp,comment-id=0002,timestamp=2016-12-28T10:59:49.070+0000)

We've had a lot of conversations about this since the original implementation of the first turret bonus. There's always been a a slight feeling that the number is too high. But, we aren't convinced that lowering it makes for a better game.

At the current number, it creates interesting decisions for players. Do you stick around for longer and risk your life for the turret? Do you attempt to create more pressure in lane? It's possible we could retain the those questions with a lower number, but nothing about the decisions it's creating would make us want to change the bonus amount.

The other important question, that other posters already reflected on, is what is it doing to the game pacing? It is a snowball mechanic, and on the patch it was released we saw the expected increase of snowballing off of the first tower. However, the movement wasn't that large, and there was a general sentiment I'd heard and agreed with that the game wasn't snowbally enough at that point in time. Winning lane or early game contributions didn't hold enough weight.

I don't know that we're in a perfect state now for pacing. But we've had game states in the past that were much more snowbally by my personal feel. If we determine that pacing is an issue and the game gets too snowballed, I don't know that we would actually reduce the bonus gold here, and might instead use a different lever.