So hoss, since you're the balance God of League, explain how exactly you could make supports better without breaking them?
And did you really just say supports deal no damage unless they build a ton of AP?

Excuse me, these supports would like to have a word with you.
Because I can sure as shit tell you the way they've been gearing supports is to make them supports. Doesn't make much sense to take someone like Alistar and just say "Well, he's normally built as a tank...but people are saying they want him AP also, so screw it, we'll up his AP ratios."
Okay, now everyone is building like Vlad, HP and AP, and relying on their ult to mitigate damage. Congratulations, that's one support who is now broken.
"Sona's AP ratios and damage ratios keep dropping, let's shove those back up and make her 'balanced' again, that way she can play 'even' in mid against people who aren't supports!"
You mean how like Sona's in lane bullying potential was so damn high early game because all you needed to do was build a little early AP and level Q first and you could literally just sit there and bully anyone trying to come up for CS?
"Thresh just seems too defensive, let's shove him on offense by increasing his E's base damage and make his ult hurt more, that way he can go top and mid too!"
Great, let's make the E of which you can purposely charge up to max and poke people with and REALLY hurt them even stronger, and while we're at it, let's make that insanely good slow HURT even more now. Greatttttttt.
"Nami seems like she's pretty offensive but she just doesn't seem to do a lot of damage in mid lane, let's boost that damage a bit by making her endless poke after she gets a little mana regen more painful!"
Yay! Now she's gonna heal herself, damage me, and heal her teammate even more, and all in one go! All because people wanted to see her mid more often! Can't wait to get hit with that MASSIVE wave that knocks up my team and shreds half our health!
"Braum just didn't have enough potential as a bruiser top, so we went ahead and boosted his health-to-damage ratio on his Q!"
AWESOME! Let's take that low mana cost ability and make it stronger, so that when I go bot against the people who wanna keep playing him support can just build straight health and push me so hard out of lane that I need to literally be fucking the turret to feel safe.
In season 2 and 3, supports WERE hitting as hard as ADCs and mids and such, and that was the problem. I could go bot, build a Kage's, Philo stone, and HoG on Sona/Taric/Ali/(insert viable support here) and bam, I can now take a few hits, dish out damage, and have near limitless mana, as long as I don't senselessly spam, AND on stop of that, I can just build straight AP after that and I'll be shredding everyone that gets close, and healing my team like it's nothing.
My "baseless" claims come from years of experience playing ALL lanes, not just support, and seeing the damage a support who gets assist fed can do.
And sure, I'll get something legit to base my "accusations" (Don't see anywhere where I was accusing anyone of anything) off of. Let's see, try this website right here, they'll give you a pretty good idea of why things were changed.
http://www.leagueoflegends.com
My (apparently) "elitist" attitude comes from knowing how balancing works. Have you ever heard of the butterfly effect? The same thing holds true to game balance. If you change one thing, everything changes. What you think will just be a slight increase in viable mid laners, I see as a massive decrease to assassin's mid since people like Taric and Ali will go mid more, tankier champions going bot since ADCs would get shredded against 2 people who deal damage, people with shielding abilities increasing in viability even more so than they are now (Lulu, Morg, Sona, Riven, Vi, etc), and less ADCs because they would be just too squishy to stay in lane.
All you're thinking of is "DUDE LOL AP SONA 2 GUD BRING BAK LYK SHE WUZ ON RELEEZE LOL". The developers aren't going to satisfy your wants if it's going to offset balance more than it already is. If you HONESTLY believe that increasing damage on SUPPORTS (For the last time, I'll say it again, a SUPPORT, meaning you assist your team by giving them move speed, armor, MR, shields) is a good idea, then I invite you to step away from League and show me any other well known MOBA out there that makes their support champions hit hard. (Remember, I said WELL KNOWN)