I remember when I was playing Bard on the PBE I was just running around like “Something has to work, SOMETHING."
lol
After watching the NACCs, you really get the sense that bard is a high-difficulty pick that is potentially great for helping out non-mobile junglers (and extending the plays of mobile junglers) but very difficult to use as far as the ult. There seems to be a ton of troll bards that want to experiment with magical journey, or bards that don't know when to use his ult...very difficult solo queue to time that ult.
I found his ult to be the easiest part of him to use. The hard bit about him really is that you either stay in lane to keep your ADC safe and lose out on chimes, or you go out and collect chimes but leave your ADC vulnerable. His health packs just aren't enough to keep the ADC safe when you aren't there.
I found his ult to be the easiest part of him to use. The hard bit about him really is that you either stay in lane to keep your ADC safe and lose out on chimes, or you go out and collect chimes but leave your ADC vulnerable. His health packs just aren't enough to keep the ADC safe when you aren't there.
Good point---and for those ADCs unfamiliar with Bard's need to wander (if he wants chimes), I imagine conflicts might arise from that miscommunication, too.
It'll be hard to top Thresh, eh? ;P
Funny, but I think Bard worked exactly as intended. The main reason he's useless is that his concept just doesn't fit with the logic of soloq where everyone mostly ignores everyone else and does their thing.