League of Pathfinders: Annie

THE BIG BROTHER·9/22/2016, 4:17:46 AM·1 votes·694 views

Salutations, all.

Recently, I started rolling up League of Legends characters as Pathfinder characters, two games that are both near and dear to my heart. These characters are all built using the ability score purchase system with standard fantasy points and were given average gold for their class. This is an ongoing process and I will add more characters as I figure them out. Please provide feedback and thanks for reading!


Annie ANNIE 'THE DARK CHILD' HASTUR Alignment: Chaotic Neutral Character Class & Level: Sorcerer 1 Race: Human (Young) Size: Medium Gender: Female

Init +2 Senses Perception -1

DEFENSE AC 12, touch 12, flat-footed 10 (+2 Dex) hp 6 Fort +0, Ref +2, Will +1

OFFENSE Speed 30 ft. Melee morningstar -1 (1d8-1) Bloodline Spell-Like Abilities 6/day - elemental ray +2 (1d6, 6/day) Sorcerer Spells Known (CL 1st, concentration +4) 1st (3/day) - mage armor, magic missile 0 (at will) - acid splash (fire), ray of frost (fire), dancing lights, daze (DC 13), flare (DC 13)

STATISTICS Str 8, Dex 15, Con 10, Int 13, Wis 8, Cha 17 Base Atk +0; CMB -1; CMD 11 Feats Burning Amplification, Combat Casting, Eschew Materials Skills Knowledge (arcana) +5, Spellcraft +5, Use Magic Device +7 Languages Common, Ignan SQ bloodline arcana (change energy damage spells to fire) Gear backpack, bedroll, belt pouch, flint & steel, iron pot, mess kit, soap, torches (10), trail rations (5 days), waterskin, teddy bear (Tibbers), 54 gp

TRAITS Volatile Conduit: Once per day, as a free action, when you cast a spell that deals acid, cold, electricity, or fire damage, you can enhance that spell with volatile energy. When you do, it deals 1d4 points of extra damage of the same energy type. **Arcane Student: **You gain a +1 trait bonus on Knowledge (arcana) and Spellcraft checks, and you may make these checks untrained.


So, there's Annie. She has the young modifier to her ability scores (-2 Strength, Constitution, and Wisdom; +2 Dexterity), but I decided against penalizing her available classes.

Burning Amplification is from the Pathfinder Player Companion: Magic Tactics Toolbox, which allows her to reduce the DC or attack roll of fire spells to set people on fire. Combat Casting is, in my eyes, a must for spellcasters. For future feats, I would look at Elemental Focus and likely Greater Elemental Focus.

For those of you wondering where Tibbers comes into play, I'd advise either picking up some skills that allow her to focus on some summoning spells and possibly the Versatile Summon Monster feat, allowing her to apply the Fiery Creature template to her summons. Alternatively, take a few levels in Summoner and construct Tibbers as her eidolon.

For the time being, that's all I can think of for her. If you have any further questions or comments, please feel free to leave them below and thanks for reading.

Farewell, all!

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