The Good, The Bad, and the League: 4/18 - 4/24

Couch Commando·4/25/2019, 7:48:12 PM·7 votes·52,024 views

Your weekly dose of server problem-os, NA League news, and other!

The League Client is (still) moving to a new storage design (making your local install better), the first Season split ended, MSI starts in a week, and Lux has a brand new comic on the way!

Follow-Ups:

  • Mac voice still not working properly Reached out to Apple for assistance.

**Server Stuff: **

  • API calls cause Payment issues (4/20, ~2 days) Automated alerting notifies the NOC that errors with payments are above normal levels. Investigation leads to a 3rd party vendor having issues with API keys, leading to the increased failure rate. Worked with 3rd party vendor to fix API issue appropriately.

  • Missions unavailable (4/23, ~3 hours) A hardware update at a data center replaced various pieces of hardware. After the update, NOC noticed increased failure rates related to Missions and mission completion. Investigation led to an incorrect routing table on one of the new pieces of hardware installed. Updating the routing table fixed the issue, and errors returned to normal values.

**Game Stuff: **

  • Nope.jpg

Player Support Issues:

There’s a pretty stable amount of similar problems across the board in Player Support. We are also launching the new League Patcher, which should improve a bunch of things, as well as prevent you from needing to allow League through your firewall with each patch! Read about it here and if you want to adjust your firewall one or two final times for the client, look here.

Morgageddon & Couch Commando

18 Comments

ÈvilMorty4/25/2019, 9:33:22 PM4 votes

Address things the player base has been asking for, Bans in aram, why champions do not get the nerf hammer that deserve to, why champions get buffs when they dont need it, why some champions are left in the gutter for ages, mobility creep, damage creep, itemization issues, matchmaking issues, ranked issues, why trolls dont get baned ect.

Chad Thresh4/26/2019, 11:08:07 AM2 votes

I have a suggestion for gameplay, not really a big per se, but just something that is annoying. Thresh can't walk through his lantern. It can restrict his summoner 4 , if he puts it down up against a wall, and make the player fail to summoner 4 over a wall. It can also prevent Thresh from taking an optimal path to land a hook in a fight or skirmish. Just a quality of life thing, though it is still useful that enemies can't walk through the lantern so that you can block their path when they are up against a wall etc. Don't know if this is the right thread to put in, but just wanted to share my opinion

Monstermushmush4/26/2019, 7:05:52 AM2 votes

nice. stay connected.

DuskDaUmbreon4/26/2019, 1:13:02 AM1 votes

It's great. I love seeing this kind of open-ness and communication. Knowing what's going on and that it's being fixed is great. :3

Chad Thresh4/26/2019, 11:14:29 AM1 votes

I have found a bug with Ashe E. The "seen" icon will not disappear if while seen by Ashe E and seen by a Scryer's bloom. Keep in mind that you have to be hit by Ashe E first, and then a Scryers bloom

Amor Omnia 4/25/2019, 7:55:53 PM1 votes

It's good

wickedphase4/28/2019, 4:28:47 AM1 votes

Zoe

xMattOP4/25/2019, 8:03:14 PM1 votes

The Ugly. xD

The23rdGamer4/26/2019, 12:25:03 AM1 votes

I really love getting a peek at the behind the scenes at Riot! I may be a tad biased because I'm a massive nerd in this area, but still. :3

I really appreciate the work you do, and being extra informed about what all you do helps me appreciate it even more.