A little thing riot needs to work on.
Ive been playing League of Legends for quite some time now, and throughout my time i have learned many things. One thing ive learned is the difference between overpowered and very good. Some champions are extremely strong, while others are just outright broken. I will go in depth as to who i think is overpowered and why, not as a means of simply leaving my opinion out there, but as a means to start a discussion of what i think to be the greatest problem riot has, balancing champions.
I say champions, and not the game because they've been doing a fantastic job at balancing the game out with vision changes and map changes. However, for some reason they dont seem to notice the immense imbalances that are present in the champion pool. My idea of an overpowered champion is not one that does insane damage. Rather, my idea of overpowered is a champion who takes little to no damage while dishing out good damage or disrupting the enemy team extremely well.
Champions like
Shyvana,
Olaf,
Mundo, and
Volibear all seem to do way too much damage for their respected roles. I have seen
Shyvana players build nothing but tank items and 100-0 my adc while my entire team struggles to peel for them.
Olaf does the job just as well, being immune to cc and making fights 4v5's in a matter of seconds from the innate damage in his kit.
Volibear's damage isn't as high as the others but he scales very well with health on his w, giving him innate damage as well and making health a stat that's nearly double as effective on him as it is on other champions.
Dr. Mundo, from what i have seen, has just recently became much more popular for his ability to take not one point of damage and deal semi-good damage with his cleavers and w. He has a good attack damage steroid giving him a solid amount of aa damage which fits well into his kit because he's so damn hard to get away from. Also, if in any circumstance mundo does go one hitpoint below full hp, he can just press r and regenerate more health than my entire team has combined.
Before i get countless hate comments and trash-talking, i would like to explain my mentality. I am not saying these champions require large nerfs or that riot should make these champions useless like they were seen to be prior to the random increase in usage of said champions. All i am trying to do with this post is get a discussion going on what types of champions needs nerfs, and why. I believe minor tweaks to the champions listed above would change them from overpowered to very good champions (I explained the difference in the first paragraph). Please feel free to post your opinions, ideas, comments, but please keep them productive.