Counterplay for Teemo Shrooms is nonexistent.
Before anyone calls me out and says I'm a scrub, hear me out. Teemo is not a good champion in my opinion and i believe hes extremely easy to use. However, that isnt why i posted this thread. I recently played a game where i was insanely fed as swain and began snowballing my entire team. However, we couldnt LEAVE OUR BASE because teemo had 40% cdr, liandrys, and shrooms EVERYWHERE. No oracles to kill them, no pinks to protect us, we sat there in our base, which eventually was full of shrooms, waiting for our demise. I honestly see not one form of counterplay to that little yordle's overpowered shrooms.
If teemo is even equal to the weakest link in our 5 man team he has enough dot damage with his shrooms and liandrys to half health a mid or adc. I find it just disgusting how riot doesnt realize that the vision nerfs have buffed certain champions immensely.
Riot, in one of the older patch preview videos, defined a nerd-worthy champion or ability as one that has little to no counterplay. If that does not explain Teemo's Shrooms i dont know what does. I would like at least ONE person to give a logical explanation as to what can possibly be done against a teemo who shrooms every exit your base has.
Please bump so riot employees can see, although i already know that this thread will have nearly no impact on riot's decision-making and probably be ignored altogether like some other plea's that this community has cried.
3400+g and
3400+g make it so
is not the best way to handle the problem.
That is not fed in anyway, farm or kills, can easily just rush a
) with my q. Now you unfortunately ran into a very observant player. Most summoners would not go to the same lengths to shroom up the map. I think that the amount of time that they are able to stay on the map should be lessened. I don't know exacly how long the time is now, but I do know that it is at least a minute, and that is just to long. A similar move like a
w does not nearly last for the same amount of time. This would help control the amount of shrooms on the map at a time, thus allowing for an easier time for opposing champions.
, but at least they have counter-plays, Teemo no longer does.
upgrade "e" ability, walk through all of teemos shrooms and let them have no effect on who ever the "e" ability is on GG teemo