Essence Reaver Will Continue To Not Be Bought
Hey Everyone,
To get straight to the point, I am concerned that Riot is pushing Essence Reaver
in the wrong direction. There are several problems with it that aren't addressing the issues for the intended champions it's supposed to be bought on. First, lets look at the champions it's supposed/could be bought on:
Those are the main champions, that
can be bought on, but there are other potential candidates like
. While the list isn't exhaustive by any means, and a few champs could be debatable, it's a rough pool of champions that may want to buy the item based on player preference and the situation.
So what are the issues with Essence Reaver? I'll go with the most obvious one that has been discussed before.
- It has a terrible build path.
In the 4.12 Patch Notes, it was stated:
Essence Reaver just wasn't giving enough of a power spike for anyone building it
The power curve of this weapon is still poor. Looking at the champions that want
, when do they want mana? In the laning phase. When do they get it? If they farm REALLY well, they can have it around 11min mark, but I suspect it will be averaging 13-15 minutes. That's when mid game will start. Giving the item more AD doesn't fix the issue. No one was buying
for the AD. They were buying it for the mana. Remember your new design values Riot? Where you said you want to buff strengths and nerf weaknesses? Like others said, if
, had
in it's build path, and then
had like 10 MP5 upon completion it would do wonders to smooth out the build path. Essence Reaver's Strength is supposed to be that it gives mana, but the passive is too little too late. Which brings me to my next point.
2. The passive sucks for the intended users. In order to get what you want out of
, you have to auto attack. The champions that want to build this item; however, all want to spam abilities. This leaves less time to auto attack, and less time to give mana. You have to decide if you want to keep spamming and go OOM, or auto attack to keep your pool up. You shouldn't have to fight against your items.
In addition, as I stated before, this item will be completed at the beginning of mid game, which is the roaming phase. You won't be able to use the passive while you are roaming, meaning if you are OOM after you leave lane to roam, you'll be OOM when you get to your destination. If The item had forbidden idol
, then the passive mana regen would help during the roaming phase.
3. The next problem is, what spot is this item competing for? In general, ADC's have a build layout that looks like:
-Boots
-Life Steal Item
-Attack Speed Item
-Armor Pen Item
-IE
-Defensive Item
Now, sure,
COULD fit in the lifesteal slot, but it's competing against BoTrk, and BT. You aren't going to give up those items for the currently lackluster passive that Essence Reaver currently has. I am no saying that the item's lifesteal should be buffed. That would just make it more generic. Going back to the original point, the mana aspect of the item should be buffed so it can be a more competitive pick.
Anyway, those are all the ideas I could initially think of. I really like the concept of the item, but I just feel it's not executed very well.
+
= current ER (+some passive manareg)